◆ m_aGroupProbas
ref array<float> ForestGeneratorLevel.m_aGroupProbas = {} |
◆ m_aOutlineScaleCurve
ref Curve ForestGeneratorLevel.m_aOutlineScaleCurve |
◆ m_aTreeGroups
◆ m_bGenerate
bool ForestGeneratorLevel.m_bGenerate |
◆ m_eType
SCR_EForestGeneratorLevelType ForestGeneratorLevel.m_eType |
◆ m_fDensity
float ForestGeneratorLevel.m_fDensity |
◆ m_fOutlineScaleCurveDistance
float ForestGeneratorLevel.m_fOutlineScaleCurveDistance |
◆ SCALE_CURVE_MAX_VALUE
const float ForestGeneratorLevel.SCALE_CURVE_MAX_VALUE = 1 |
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static |
◆ SCALE_CURVE_MIN_VALUE
const float ForestGeneratorLevel.SCALE_CURVE_MIN_VALUE = 0 |
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static |
The documentation for this interface was generated from the following file:
- Game/Generators/ForestGenerator/ForestGeneratorLevels.c