◆ GenerateAAB()
void ForestGeneratorShapeImportData.GenerateAAB |
( |
| ) |
|
◆ bbox
ref SCR_AABB ForestGeneratorShapeImportData.bbox |
◆ entity
IEntity ForestGeneratorShapeImportData.entity |
◆ id
int ForestGeneratorShapeImportData.id |
◆ points
ref array<vector> ForestGeneratorShapeImportData.points = new array<vector>() |
◆ source
IEntitySource ForestGeneratorShapeImportData.source |
The documentation for this interface was generated from the following file:
- Game/Generators/ForestGenerator/ForestGeneratorObjects.c