Arma Reforger Script API
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Public Member Functions | Protected Member Functions | Protected Attributes | List of all members
GadgetManagersSystem Interface Reference
Inheritance diagram for GadgetManagersSystem:
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Public Member Functions

void Register (SCR_GadgetManagerComponent component)
 
void Unregister (SCR_GadgetManagerComponent component)
 
- Public Member Functions inherited from GameSystem
bool ShouldBePaused ()
 Is this system should be paused while the simulation is paused?
 
bool ShouldBeEnabledInEditMode ()
 Is this system should be enabled inside the editor.
 

Protected Member Functions

override void OnUpdate (ESystemPoint point)
 
override void OnDiag (float timeSlice)
 

Protected Attributes

bool m_bUpdating = false
 
ref array< SCR_GadgetManagerComponentm_Components = {}
 
ref array< SCR_GadgetManagerComponentm_DeletedComponents = {}
 

Member Function Documentation

◆ OnDiag()

override void GadgetManagersSystem.OnDiag ( float  timeSlice)
protected

◆ OnUpdate()

override void GadgetManagersSystem.OnUpdate ( ESystemPoint  point)
protected

◆ Register()

void GadgetManagersSystem.Register ( SCR_GadgetManagerComponent  component)
Parameters
componentmust not be null

◆ Unregister()

void GadgetManagersSystem.Unregister ( SCR_GadgetManagerComponent  component)

Member Data Documentation

◆ m_bUpdating

bool GadgetManagersSystem.m_bUpdating = false
protected

◆ m_Components

ref array<SCR_GadgetManagerComponent> GadgetManagersSystem.m_Components = {}
protected

◆ m_DeletedComponents

ref array<SCR_GadgetManagerComponent> GadgetManagersSystem.m_DeletedComponents = {}
protected

The documentation for this interface was generated from the following file: