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Arma Reforger Script API
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System for use in GameCode. More...
Public Member Functions | |
| bool | ShouldBePaused () |
| Is this system should be paused while the simulation is paused? | |
| bool | ShouldBeEnabledInEditMode () |
| Is this system should be enabled inside the editor. | |
System for use in GameCode.
| bool GameSystem.ShouldBeEnabledInEditMode | ( | ) |
Is this system should be enabled inside the editor.
Implemented in AnimateWidgetSystem.
| bool GameSystem.ShouldBePaused | ( | ) |
Is this system should be paused while the simulation is paused?
Implemented in FireDamageSystem, FuelConsumptionSystem, SCR_AmbientPatrolSystem, SCR_AmbientVehicleSystem, SCR_DamageSufferingSystem, SCR_PhysicsObserverSystem, SCR_RadioCoverageSystem, SCR_ScenarioFrameworkSystem, and SCR_VoiceoverSystem.