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This is the complete list of members for GamepadRumbleEffect, including all inherited members.
| ApplyImmediate() | GamepadEffect | |
| GetAmplitude() | GamepadRumbleEffect | |
| GetContext() | GamepadEffect | |
| GetDurationMS() | GamepadRumbleEffect | |
| GetEffectName() | GamepadEffect | |
| GetFadeInTimeMS() | GamepadRumbleEffect | |
| GetFadeOutTimeMS() | GamepadRumbleEffect | |
| GetLoopTimes() | GamepadRumbleEffect | |
| GetOwner() | GamepadEffect | |
| GetPriority() | GamepadEffect | |
| GetRumbleIntensity(out float intensity) | GamepadRumbleEffect | static |
| IsEnabled() | GamepadEffect | |
| IsInfiniteLooping() | GamepadRumbleEffect | |
| SetAmplitudeBase(float a) | GamepadRumbleEffect | |
| SetEnabled(bool val, float autoDisableTimeout=0.0, bool immediate=true) | GamepadEffect | |
| SetRumbleIntensity(float intensity) | GamepadRumbleEffect | static |