Arma Reforger Script API
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ItemUseParameters Interface Reference

Set of parameters used by TryUseItemOverrideParams. More...

Public Member Functions

proto external IEntity GetEntity ()
 
proto external void SetEntity (IEntity entity)
 
proto external bool ShouldAllowMovementDuringAction ()
 
proto external void SetAllowMovementDuringAction (bool allowed)
 
proto external bool ShouldKeepInHandAfterSuccess ()
 
proto external void SetKeepInHandAfterSuccess (bool keep)
 
proto external bool ShouldKeepGadgetVisible ()
 
proto external void SetKeepGadgetVisible (bool keepVisible)
 
proto external bool IsMainUserOfTheItem ()
 
proto external void SetIsMainUserOfTheItem (bool isMainUser)
 
proto external int GetCommandID ()
 
proto external void SetCommandID (int cmdID)
 
proto external int GetCommandIntArg ()
 
proto external void SetCommandIntArg (int cmdIntArg)
 
proto external float GetCommandFloatArg ()
 
proto external void SetCommandFloatArg (float cmdFloatArg)
 
proto external float GetMaxAnimLength ()
 
proto external void SetMaxAnimLength (float maxAnimLength)
 
proto external int GetIntParam ()
 
proto external void SetIntParam (int intParam)
 
proto external PointInfo GetAlignmentPoint ()
 
proto external void SetAlignmentPoint (PointInfo pointWS)
 
proto external int GetItemGraphEntryPoint ()
 
proto external void SetItemGraphEntryPoint (string itemGraphEntryPoint)
 
proto external string GetCharGraphBindingName ()
 
proto external void SetCharGraphBindingName (string charGraphBindingName)
 
proto external void Reset ()
 

Detailed Description

Set of parameters used by TryUseItemOverrideParams.

Member Function Documentation

◆ GetAlignmentPoint()

proto external PointInfo ItemUseParameters.GetAlignmentPoint ( )

◆ GetCharGraphBindingName()

proto external string ItemUseParameters.GetCharGraphBindingName ( )

◆ GetCommandFloatArg()

proto external float ItemUseParameters.GetCommandFloatArg ( )

◆ GetCommandID()

proto external int ItemUseParameters.GetCommandID ( )

◆ GetCommandIntArg()

proto external int ItemUseParameters.GetCommandIntArg ( )

◆ GetEntity()

proto external IEntity ItemUseParameters.GetEntity ( )

◆ GetIntParam()

proto external int ItemUseParameters.GetIntParam ( )

◆ GetItemGraphEntryPoint()

proto external int ItemUseParameters.GetItemGraphEntryPoint ( )

◆ GetMaxAnimLength()

proto external float ItemUseParameters.GetMaxAnimLength ( )

◆ IsMainUserOfTheItem()

proto external bool ItemUseParameters.IsMainUserOfTheItem ( )

◆ Reset()

proto external void ItemUseParameters.Reset ( )

◆ SetAlignmentPoint()

proto external void ItemUseParameters.SetAlignmentPoint ( PointInfo pointWS)

◆ SetAllowMovementDuringAction()

proto external void ItemUseParameters.SetAllowMovementDuringAction ( bool allowed)

◆ SetCharGraphBindingName()

proto external void ItemUseParameters.SetCharGraphBindingName ( string charGraphBindingName)

◆ SetCommandFloatArg()

proto external void ItemUseParameters.SetCommandFloatArg ( float cmdFloatArg)

◆ SetCommandID()

proto external void ItemUseParameters.SetCommandID ( int cmdID)

◆ SetCommandIntArg()

proto external void ItemUseParameters.SetCommandIntArg ( int cmdIntArg)

◆ SetEntity()

proto external void ItemUseParameters.SetEntity ( IEntity entity)

◆ SetIntParam()

proto external void ItemUseParameters.SetIntParam ( int intParam)

◆ SetIsMainUserOfTheItem()

proto external void ItemUseParameters.SetIsMainUserOfTheItem ( bool isMainUser)

◆ SetItemGraphEntryPoint()

proto external void ItemUseParameters.SetItemGraphEntryPoint ( string itemGraphEntryPoint)

◆ SetKeepGadgetVisible()

proto external void ItemUseParameters.SetKeepGadgetVisible ( bool keepVisible)

◆ SetKeepInHandAfterSuccess()

proto external void ItemUseParameters.SetKeepInHandAfterSuccess ( bool keep)

◆ SetMaxAnimLength()

proto external void ItemUseParameters.SetMaxAnimLength ( float maxAnimLength)

◆ ShouldAllowMovementDuringAction()

proto external bool ItemUseParameters.ShouldAllowMovementDuringAction ( )

◆ ShouldKeepGadgetVisible()

proto external bool ItemUseParameters.ShouldKeepGadgetVisible ( )

◆ ShouldKeepInHandAfterSuccess()

proto external bool ItemUseParameters.ShouldKeepInHandAfterSuccess ( )

The documentation for this interface was generated from the following file: