◆ IsVisible()
      
        
          | proto external bool MapBuildingProps.IsVisible  | 
          ( | 
           | ) | 
           | 
        
      
 
 
◆ SetLineColor()
      
        
          | proto external void MapBuildingProps.SetLineColor  | 
          ( | 
          EMapBuildingType |           type,  | 
        
        
           | 
           | 
          notnull Color |           color ) | 
        
      
 
 
◆ SetLineType()
◆ SetOutlineColor()
      
        
          | proto external void MapBuildingProps.SetOutlineColor  | 
          ( | 
          EMapBuildingType |           type,  | 
        
        
           | 
           | 
          notnull Color |           color ) | 
        
      
 
 
◆ SetOutlineWidth()
      
        
          | proto external void MapBuildingProps.SetOutlineWidth  | 
          ( | 
          EMapBuildingType |           type,  | 
        
        
           | 
           | 
          float |           width ) | 
        
      
 
 
◆ SetVisibility()
      
        
          | proto external void MapBuildingProps.SetVisibility  | 
          ( | 
          EMapBuildingType |           type,  | 
        
        
           | 
           | 
          bool |           visibility ) | 
        
      
 
 
◆ SetVisible()
      
        
          | proto external void MapBuildingProps.SetVisible  | 
          ( | 
          bool |           visibility | ) | 
           | 
        
      
 
 
The documentation for this interface was generated from the following file:
- Game/generated/Map/MapBuildingProps.c