◆ IsVisible()
proto external bool MapBuildingProps.IsVisible |
( |
| ) |
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◆ SetLineColor()
proto external void MapBuildingProps.SetLineColor |
( |
EMapBuildingType | type, |
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notnull Color | color ) |
◆ SetLineType()
◆ SetOutlineColor()
proto external void MapBuildingProps.SetOutlineColor |
( |
EMapBuildingType | type, |
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|
notnull Color | color ) |
◆ SetOutlineWidth()
proto external void MapBuildingProps.SetOutlineWidth |
( |
EMapBuildingType | type, |
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|
float | width ) |
◆ SetVisibility()
proto external void MapBuildingProps.SetVisibility |
( |
EMapBuildingType | type, |
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|
bool | visibility ) |
◆ SetVisible()
proto external void MapBuildingProps.SetVisible |
( |
bool | visibility | ) |
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The documentation for this interface was generated from the following file:
- Game/generated/Map/MapBuildingProps.c