◆ IsVisible()
proto external bool MapBuildingProps.IsVisible |
( |
| ) |
|
◆ SetLineColor()
proto external void MapBuildingProps.SetLineColor |
( |
EMapBuildingType |
type, |
|
|
notnull Color |
color |
|
) |
| |
◆ SetLineType()
◆ SetOutlineColor()
proto external void MapBuildingProps.SetOutlineColor |
( |
EMapBuildingType |
type, |
|
|
notnull Color |
color |
|
) |
| |
◆ SetOutlineWidth()
proto external void MapBuildingProps.SetOutlineWidth |
( |
EMapBuildingType |
type, |
|
|
float |
width |
|
) |
| |
◆ SetVisibility()
proto external void MapBuildingProps.SetVisibility |
( |
EMapBuildingType |
type, |
|
|
bool |
visibility |
|
) |
| |
◆ SetVisible()
proto external void MapBuildingProps.SetVisible |
( |
bool |
visibility | ) |
|
The documentation for this interface was generated from the following file:
- Game/generated/Map/MapBuildingProps.c