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proto external DataExportErrorType | ExportData (EMapDataType type, string exportPath, string worldPath, float minimumHillHeight=50, bool bIgnoreGeneratorAreas=true, ExcludeGenerateFlags generateFlags=ExcludeGenerateFlags.ExcludeGenerateNone, ExcludeSaveFlags saveFlags=ExcludeSaveFlags.ExcludeSaveNone) |
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proto external DataExportErrorType | SetupColors (notnull Color landColorBright, notnull Color landColorDark, notnull Color oceanColorBright, notnull Color oceanColorDark, notnull Color forestAreaColor, notnull Color otherAreaColor) |
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proto external DataExportErrorType | ExportRasterization (string exportPath, string worldPath, float scaleLand, float scaleOcean, float heightScale, float depthScale, float depthLerpMeters, float shadeIntensity, float heightIntensity, bool bIncludeGeneratorAreas, float forestAreaIntensity, float otherAreaIntensity) |
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◆ ExportData()
proto external DataExportErrorType MapDataExporter.ExportData |
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EMapDataType | type, |
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string | exportPath, |
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string | worldPath, |
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float | minimumHillHeight = 50, |
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bool | bIgnoreGeneratorAreas = true, |
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ExcludeGenerateFlags | generateFlags = ExcludeGenerateFlags.ExcludeGenerateNone, |
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ExcludeSaveFlags | saveFlags = ExcludeSaveFlags.ExcludeSaveNone ) |
◆ ExportRasterization()
proto external DataExportErrorType MapDataExporter.ExportRasterization |
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string | exportPath, |
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string | worldPath, |
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float | scaleLand, |
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float | scaleOcean, |
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float | heightScale, |
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float | depthScale, |
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float | depthLerpMeters, |
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float | shadeIntensity, |
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float | heightIntensity, |
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bool | bIncludeGeneratorAreas, |
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float | forestAreaIntensity, |
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float | otherAreaIntensity ) |
◆ SetupColors()
proto external DataExportErrorType MapDataExporter.SetupColors |
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notnull Color | landColorBright, |
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notnull Color | landColorDark, |
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notnull Color | oceanColorBright, |
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notnull Color | oceanColorDark, |
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notnull Color | forestAreaColor, |
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notnull Color | otherAreaColor ) |
The documentation for this interface was generated from the following file:
- Game/generated/Map/MapDataExporter.c