◆ Activate()
proto external void MapDescriptorProps.Activate |
( |
bool |
enable | ) |
|
De/Active (local properties)
◆ GetBackgroundColor()
proto ref Color MapDescriptorProps.GetBackgroundColor |
( |
| ) |
|
◆ GetDetail()
proto external int MapDescriptorProps.GetDetail |
( |
| ) |
|
Get tesselation level detail.
◆ GetFrontColor()
proto ref Color MapDescriptorProps.GetFrontColor |
( |
| ) |
|
◆ GetGroupScale()
proto external float MapDescriptorProps.GetGroupScale |
( |
| ) |
|
◆ GetGroupType()
proto external int MapDescriptorProps.GetGroupType |
( |
| ) |
|
◆ GetIconSize()
proto external float MapDescriptorProps.GetIconSize |
( |
| ) |
|
◆ GetImageDef()
proto external string MapDescriptorProps.GetImageDef |
( |
| ) |
|
◆ GetOutlineColor()
proto ref Color MapDescriptorProps.GetOutlineColor |
( |
| ) |
|
◆ GetPriority()
proto external float MapDescriptorProps.GetPriority |
( |
| ) |
|
◆ GetTextAngle()
proto external float MapDescriptorProps.GetTextAngle |
( |
| ) |
|
◆ GetTextColor()
proto ref Color MapDescriptorProps.GetTextColor |
( |
| ) |
|
◆ GetTextSize()
proto external float MapDescriptorProps.GetTextSize |
( |
| ) |
|
Get text/ description scale.
◆ IsIconVisible()
proto external bool MapDescriptorProps.IsIconVisible |
( |
| ) |
|
◆ IsTextVisible()
proto external bool MapDescriptorProps.IsTextVisible |
( |
| ) |
|
◆ IsVisible()
proto external bool MapDescriptorProps.IsVisible |
( |
| ) |
|
◆ SetAlignWithParent()
proto external void MapDescriptorProps.SetAlignWithParent |
( |
bool |
b | ) |
|
◆ SetBackgroundColor()
proto external void MapDescriptorProps.SetBackgroundColor |
( |
notnull Color |
color | ) |
|
◆ SetDetail()
proto external void MapDescriptorProps.SetDetail |
( |
int |
iDetail | ) |
|
Set tesselation level detail 1 - 255.
◆ SetFont()
proto void MapDescriptorProps.SetFont |
( |
ResourceName |
fontPath | ) |
|
◆ SetFrontColor()
proto external void MapDescriptorProps.SetFrontColor |
( |
notnull Color |
color | ) |
|
◆ SetGroupScale()
proto external void MapDescriptorProps.SetGroupScale |
( |
float |
scale | ) |
|
◆ SetGroupType()
proto external void MapDescriptorProps.SetGroupType |
( |
int |
type | ) |
|
◆ SetIconSize()
proto external void MapDescriptorProps.SetIconSize |
( |
float |
size, |
|
|
float |
minScale, |
|
|
float |
maxScale |
|
) |
| |
◆ SetIconTextAlignH()
proto external void MapDescriptorProps.SetIconTextAlignH |
( |
float |
h | ) |
|
◆ SetIconTextAlignV()
proto external void MapDescriptorProps.SetIconTextAlignV |
( |
float |
v | ) |
|
◆ SetIconVisible()
proto external void MapDescriptorProps.SetIconVisible |
( |
bool |
enable | ) |
|
◆ SetImageDef()
proto external void MapDescriptorProps.SetImageDef |
( |
string |
name | ) |
|
◆ SetOutlineColor()
proto external void MapDescriptorProps.SetOutlineColor |
( |
notnull Color |
color | ) |
|
◆ SetPriority()
proto external void MapDescriptorProps.SetPriority |
( |
int |
priority | ) |
|
◆ SetTextAngle()
proto external void MapDescriptorProps.SetTextAngle |
( |
float |
angle | ) |
|
◆ SetTextBold()
proto external void MapDescriptorProps.SetTextBold |
( |
| ) |
|
◆ SetTextColor()
proto external void MapDescriptorProps.SetTextColor |
( |
notnull Color |
color | ) |
|
◆ SetTextItalic()
proto external void MapDescriptorProps.SetTextItalic |
( |
| ) |
|
◆ SetTextOffset()
proto external void MapDescriptorProps.SetTextOffset |
( |
vector |
offset | ) |
|
◆ SetTextOffsetX()
proto external void MapDescriptorProps.SetTextOffsetX |
( |
float |
x | ) |
|
◆ SetTextOffsetY()
proto external void MapDescriptorProps.SetTextOffsetY |
( |
float |
y | ) |
|
◆ SetTextSize()
proto external void MapDescriptorProps.SetTextSize |
( |
float |
size, |
|
|
float |
minScale, |
|
|
float |
maxScale |
|
) |
| |
Set text/ description scale.
◆ SetTextVisible()
proto external void MapDescriptorProps.SetTextVisible |
( |
bool |
enable | ) |
|
◆ Setup()
proto external void MapDescriptorProps.Setup |
( |
bool |
enable | ) |
|
◆ SetVisible()
proto external void MapDescriptorProps.SetVisible |
( |
bool |
enable | ) |
|
The documentation for this interface was generated from the following file:
- Game/generated/Map/MapDescriptorProps.c