◆ GetAlignRight()
proto external bool MapLegendProps.GetAlignRight |
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Gets the current alignment flag for the side of the screen (Left or Right)
◆ GetAlignTop()
proto external bool MapLegendProps.GetAlignTop |
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Gets the current alignment flag for the side of the screen (Bottom or Top)
◆ GetDistanceTextColor()
proto ref Color MapLegendProps.GetDistanceTextColor |
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◆ GetDistanceTextSize()
proto external int MapLegendProps.GetDistanceTextSize |
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◆ GetLineWidth()
proto external int MapLegendProps.GetLineWidth |
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◆ GetOffsetX()
proto external float MapLegendProps.GetOffsetX |
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◆ GetOffsetY()
proto external float MapLegendProps.GetOffsetY |
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◆ GetSegment1Color()
proto ref Color MapLegendProps.GetSegment1Color |
( |
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◆ GetSegment2Color()
proto ref Color MapLegendProps.GetSegment2Color |
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◆ GetSegmentNumber()
proto external int MapLegendProps.GetSegmentNumber |
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◆ GetTotalSegmentLength()
proto external int MapLegendProps.GetTotalSegmentLength |
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◆ GetUnitTextColor()
proto ref Color MapLegendProps.GetUnitTextColor |
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◆ GetUnitTextSize()
proto external int MapLegendProps.GetUnitTextSize |
( |
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◆ SetAlignRight()
proto external void MapLegendProps.SetAlignRight |
( |
bool |
align | ) |
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Sets the screen side alignment flag (true = Right)
◆ SetAlignTop()
proto external void MapLegendProps.SetAlignTop |
( |
bool |
align | ) |
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Sets the screen side alignment flag (true = Top)
◆ SetDistanceTextColor()
proto external void MapLegendProps.SetDistanceTextColor |
( |
notnull Color |
color | ) |
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◆ SetDistanceTextSize()
proto external void MapLegendProps.SetDistanceTextSize |
( |
int |
size | ) |
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◆ SetFont()
proto void MapLegendProps.SetFont |
( |
ResourceName |
fontPath | ) |
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◆ SetLineWidth()
proto external void MapLegendProps.SetLineWidth |
( |
int |
width | ) |
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◆ SetOffsetX()
proto external void MapLegendProps.SetOffsetX |
( |
float |
offset | ) |
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◆ SetOffsetY()
proto external void MapLegendProps.SetOffsetY |
( |
float |
offset | ) |
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◆ SetSegment1Color()
proto external void MapLegendProps.SetSegment1Color |
( |
notnull Color |
color | ) |
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◆ SetSegment2Color()
proto external void MapLegendProps.SetSegment2Color |
( |
notnull Color |
color | ) |
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◆ SetSegmentNumber()
proto external void MapLegendProps.SetSegmentNumber |
( |
int |
num | ) |
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◆ SetTextBold()
proto external void MapLegendProps.SetTextBold |
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| ) |
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◆ SetTextItalic()
proto external void MapLegendProps.SetTextItalic |
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◆ SetTotalSegmentLength()
proto external void MapLegendProps.SetTotalSegmentLength |
( |
int |
length | ) |
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◆ SetUnitTextColor()
proto external void MapLegendProps.SetUnitTextColor |
( |
notnull Color |
color | ) |
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◆ SetUnitTextSize()
proto external void MapLegendProps.SetUnitTextSize |
( |
int |
size | ) |
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The documentation for this interface was generated from the following file:
- Game/generated/Map/MapLegendProps.c