Map line.
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| static const ref Color | BUTTON_RED = Color.FromSRGBA(197, 75, 75, 255) |
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◆ MapLine()
◆ CreateLine()
| void MapLine.CreateLine |
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notnull Widget | rootW, |
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bool | drawStart = false ) |
◆ DestroyLine()
| void MapLine.DestroyLine |
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bool | cacheDrawn = false | ) |
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◆ OnButtonClick()
| void MapLine.OnButtonClick |
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◆ OnButtonFocus()
| void MapLine.OnButtonFocus |
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◆ OnButtonFocusLost()
| void MapLine.OnButtonFocusLost |
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Widget | w | ) |
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◆ OnMouseEnter()
| void MapLine.OnMouseEnter |
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Widget | w | ) |
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◆ OnMouseLeave()
| void MapLine.OnMouseLeave |
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Widget | w | ) |
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◆ SetButtonVisible()
| void MapLine.SetButtonVisible |
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bool | target | ) |
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◆ UpdateLine()
| void MapLine.UpdateLine |
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bool | updateEndPos | ) |
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◆ BUTTON_RED
| const ref Color MapLine.BUTTON_RED = Color.FromSRGBA(197, 75, 75, 255) |
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◆ m_bIsInFocus
| bool MapLine.m_bIsInFocus |
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◆ m_bIsLineDrawn
| bool MapLine.m_bIsLineDrawn |
◆ m_DeleteButtonComp
◆ m_fEndPointX
| float MapLine.m_fEndPointX |
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◆ m_fEndPointY
| float MapLine.m_fEndPointY |
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◆ m_fStartPointX
| float MapLine.m_fStartPointX |
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◆ m_fStartPointY
| float MapLine.m_fStartPointY |
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◆ m_MapEntity
◆ m_OwnerComponent
◆ m_wDeleteButton
| ButtonWidget MapLine.m_wDeleteButton |
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◆ m_wLine
◆ m_wLineImage
| ImageWidget MapLine.m_wLineImage |
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The documentation for this interface was generated from the following file:
- Game/Map/ComponentsUI/SCR_MapDrawingUI.c