Map line.
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static const ref Color | BUTTON_RED = Color.FromSRGBA(197, 75, 75, 255) |
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◆ MapLine()
◆ CreateLine()
void MapLine.CreateLine |
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notnull Widget |
rootW, |
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bool |
drawStart = false |
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) |
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◆ DestroyLine()
void MapLine.DestroyLine |
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bool |
cacheDrawn = false | ) |
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◆ OnButtonClick()
void MapLine.OnButtonClick |
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◆ OnButtonFocus()
void MapLine.OnButtonFocus |
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◆ OnButtonFocusLost()
void MapLine.OnButtonFocusLost |
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Widget |
w | ) |
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◆ OnMouseEnter()
void MapLine.OnMouseEnter |
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Widget |
w | ) |
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◆ OnMouseLeave()
void MapLine.OnMouseLeave |
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Widget |
w | ) |
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◆ SetButtonVisible()
void MapLine.SetButtonVisible |
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bool |
target | ) |
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◆ UpdateLine()
void MapLine.UpdateLine |
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bool |
updateEndPos | ) |
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◆ BUTTON_RED
const ref Color MapLine.BUTTON_RED = Color.FromSRGBA(197, 75, 75, 255) |
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staticprotected |
◆ m_bIsInFocus
bool MapLine.m_bIsInFocus |
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◆ m_bIsLineDrawn
bool MapLine.m_bIsLineDrawn |
◆ m_DeleteButtonComp
◆ m_fEndPointX
float MapLine.m_fEndPointX |
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protected |
◆ m_fEndPointY
float MapLine.m_fEndPointY |
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◆ m_fStartPointX
float MapLine.m_fStartPointX |
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◆ m_fStartPointY
float MapLine.m_fStartPointY |
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◆ m_MapEntity
◆ m_OwnerComponent
◆ m_wDeleteButton
ButtonWidget MapLine.m_wDeleteButton |
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protected |
◆ m_wLine
◆ m_wLineImage
ImageWidget MapLine.m_wLineImage |
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protected |
The documentation for this interface was generated from the following file:
- Game/Map/ComponentsUI/SCR_MapDrawingUI.c