◆ IsVisible()
proto external bool MapPowerLineProps.IsVisible |
( |
| ) |
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◆ SetIconQuality()
proto external void MapPowerLineProps.SetIconQuality |
( |
EMapPowerlineType | type, |
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int | quality ) |
◆ SetIconRadius()
proto external void MapPowerLineProps.SetIconRadius |
( |
EMapPowerlineType | type, |
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float | radius ) |
◆ SetIconSize()
proto external void MapPowerLineProps.SetIconSize |
( |
EMapPowerlineType | type, |
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float | size ) |
◆ SetIconViewLayer()
proto external void MapPowerLineProps.SetIconViewLayer |
( |
EMapPowerlineType | type, |
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int | layer ) |
◆ SetLineColor()
proto external void MapPowerLineProps.SetLineColor |
( |
EMapPowerlineType | type, |
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notnull Color | color ) |
◆ SetLineWidth()
proto external void MapPowerLineProps.SetLineWidth |
( |
EMapPowerlineType | type, |
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float | width ) |
◆ SetVisibility()
proto external void MapPowerLineProps.SetVisibility |
( |
EMapPowerlineType | type, |
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bool | visibility ) |
◆ SetVisible()
proto external void MapPowerLineProps.SetVisible |
( |
bool | visibility | ) |
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The documentation for this interface was generated from the following file:
- Game/generated/Map/MapPowerLineProps.c