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proto external void | Register (notnull IEntity mine, IEntity mineSpawner) |
| Registers the given mine entity. The mine spawner will add it's awareness to it's faction of this mine.
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proto external void | Remove (notnull IEntity mine) |
| Removes the given mine entity.
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proto external void | AddFactionAwareness (notnull IEntity mine, notnull IEntity awarenessAdder) |
| Update a mine's information awareness.
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◆ AddFactionAwareness()
proto external void MineManagerComponent.AddFactionAwareness |
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notnull IEntity |
mine, |
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notnull IEntity |
awarenessAdder |
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) |
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Update a mine's information awareness.
◆ Register()
proto external void MineManagerComponent.Register |
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notnull IEntity |
mine, |
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IEntity |
mineSpawner |
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) |
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Registers the given mine entity. The mine spawner will add it's awareness to it's faction of this mine.
◆ Remove()
proto external void MineManagerComponent.Remove |
( |
notnull IEntity |
mine | ) |
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Removes the given mine entity.
The documentation for this interface was generated from the following file:
- Game/generated/AI/MineManagerComponent.c