|
proto external void | Register (notnull IEntity mine, IEntity mineSpawner) |
| Registers the given mine entity. The mine spawner will add it's awareness to it's faction of this mine.
|
|
proto external void | Remove (notnull IEntity mine) |
| Removes the given mine entity.
|
|
proto external void | AddFactionAwareness (notnull IEntity mine, notnull IEntity awarenessAdder) |
| Update a mine's information awareness.
|
|
◆ AddFactionAwareness()
proto external void MineManagerComponent.AddFactionAwareness |
( |
notnull IEntity | mine, |
|
|
notnull IEntity | awarenessAdder ) |
Update a mine's information awareness.
◆ Register()
proto external void MineManagerComponent.Register |
( |
notnull IEntity | mine, |
|
|
IEntity | mineSpawner ) |
Registers the given mine entity. The mine spawner will add it's awareness to it's faction of this mine.
◆ Remove()
proto external void MineManagerComponent.Remove |
( |
notnull IEntity | mine | ) |
|
Removes the given mine entity.
The documentation for this interface was generated from the following file:
- Game/generated/AI/MineManagerComponent.c