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Arma Reforger Script API
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Represents a single segment of power line grid between two power poles. More...
Additional Inherited Members | |
Public Member Functions inherited from DestructibleEntity | |
| proto external void | HandleDamage (EDamageType type, float damage, out vector hitPosDirNorm[3]) |
| proto external int | GetCorrespondingState (float hp) |
| proto external float | GetCurrentHealth () |
| int | GetDestructionCategory () |
| int | GetDestructionWeight () |
| float | ComputeEffectiveDamage (notnull BaseDamageContext damageContext) |
| Calculates the amount of damage a hitzone will receive. | |
Protected Member Functions inherited from DestructibleEntity | |
| void | OnDamage (int previousState, int newState, float currentHealth, notnull BaseDamageContext damageContext, ScriptBitWriter frameData) |
| void | OnStateChanged (int destructibleState, ScriptBitReader frameData, bool JIP) |
| void | OnBeforeDestroyed () |
| bool | OnContact (IEntity owner, IEntity other, Contact contact) |
Represents a single segment of power line grid between two power poles.