Arma Reforger Script API
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PowerlineEntity Interface Reference

Represents a single segment of power line grid between two power poles. More...

Inheritance diagram for PowerlineEntity:
DestructibleEntity

Additional Inherited Members

- Public Member Functions inherited from DestructibleEntity
proto external void HandleDamage (EDamageType type, float damage, out vector hitPosDirNorm[3])
 
proto external int GetCorrespondingState (float hp)
 
proto external float GetCurrentHealth ()
 
int GetDestructionCategory ()
 
int GetDestructionWeight ()
 
float ComputeEffectiveDamage (notnull BaseDamageContext damageContext)
 Calculates the amount of damage a hitzone will receive.
 
- Protected Member Functions inherited from DestructibleEntity
void OnDamage (int previousState, int newState, float currentHealth, notnull BaseDamageContext damageContext, ScriptBitWriter frameData)
 
void OnStateChanged (int destructibleState, ScriptBitReader frameData, bool JIP)
 
void OnBeforeDestroyed ()
 
bool OnContact (IEntity owner, IEntity other, Contact contact)
 

Detailed Description

Represents a single segment of power line grid between two power poles.


The documentation for this interface was generated from the following file: