◆ GetADSActivationPercentage()
| float SCR_2DOpticsComponentClass.GetADSActivationPercentage |
( |
| ) |
|
◆ GetADSDeactivationPercentage()
| float SCR_2DOpticsComponentClass.GetADSDeactivationPercentage |
( |
| ) |
|
◆ GetAnimationActivationDelay()
| int SCR_2DOpticsComponentClass.GetAnimationActivationDelay |
( |
| ) |
|
◆ GetAnimationDeactivationDelay()
| int SCR_2DOpticsComponentClass.GetAnimationDeactivationDelay |
( |
| ) |
|
◆ GetAnimationEnterTime()
| float SCR_2DOpticsComponentClass.GetAnimationEnterTime |
( |
| ) |
|
◆ GetAnimationSpeedBlur()
| float SCR_2DOpticsComponentClass.GetAnimationSpeedBlur |
( |
| ) |
|
◆ GetCameraAngles()
| vector SCR_2DOpticsComponentClass.GetCameraAngles |
( |
| ) |
|
◆ GetCameraOffset()
| vector SCR_2DOpticsComponentClass.GetCameraOffset |
( |
| ) |
|
◆ GetMisalignmentDampingSpeed()
| float SCR_2DOpticsComponentClass.GetMisalignmentDampingSpeed |
( |
| ) |
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◆ GetMisalignmentScale()
| float SCR_2DOpticsComponentClass.GetMisalignmentScale |
( |
| ) |
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◆ GetMotionBlurMax()
| float SCR_2DOpticsComponentClass.GetMotionBlurMax |
( |
| ) |
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◆ GetMotionBlurScale()
| float SCR_2DOpticsComponentClass.GetMotionBlurScale |
( |
| ) |
|
◆ GetMovementDampingSpeed()
| float SCR_2DOpticsComponentClass.GetMovementDampingSpeed |
( |
| ) |
|
◆ GetMovementScale()
| float SCR_2DOpticsComponentClass.GetMovementScale |
( |
| ) |
|
◆ GetReticleColor()
| Color SCR_2DOpticsComponentClass.GetReticleColor |
( |
| ) |
|
◆ GetReticleIlluminationColor()
| Color SCR_2DOpticsComponentClass.GetReticleIlluminationColor |
( |
| ) |
|
◆ GetReticleOffsetInterpSpeed()
| float SCR_2DOpticsComponentClass.GetReticleOffsetInterpSpeed |
( |
| ) |
|
◆ GetReticleOutlineColor()
| Color SCR_2DOpticsComponentClass.GetReticleOutlineColor |
( |
| ) |
|
◆ GetReticleTextureGlowAlpha()
| float SCR_2DOpticsComponentClass.GetReticleTextureGlowAlpha |
( |
| ) |
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◆ GetReticleTextures()
| void SCR_2DOpticsComponentClass.GetReticleTextures |
( |
out ResourceName | reticleTexture, |
|
|
out ResourceName | reticleTextureGlow, |
|
|
out ResourceName | filterTexture ) |
◆ GetRollDampingSpeed()
| float SCR_2DOpticsComponentClass.GetRollDampingSpeed |
( |
| ) |
|
◆ GetRollScale()
| float SCR_2DOpticsComponentClass.GetRollScale |
( |
| ) |
|
◆ GetRotationDampingSpeed()
| float SCR_2DOpticsComponentClass.GetRotationDampingSpeed |
( |
| ) |
|
◆ GetRotationScale()
| float SCR_2DOpticsComponentClass.GetRotationScale |
( |
| ) |
|
◆ GetVignetteMoveSpeed()
| float SCR_2DOpticsComponentClass.GetVignetteMoveSpeed |
( |
| ) |
|
◆ GetVignetteScale()
| float SCR_2DOpticsComponentClass.GetVignetteScale |
( |
| ) |
|
◆ GetZeroType()
| SCR_EPIPZeroingType SCR_2DOpticsComponentClass.GetZeroType |
( |
| ) |
|
◆ HasIllumination()
| bool SCR_2DOpticsComponentClass.HasIllumination |
( |
| ) |
|
◆ ShouldHideParentCharacter()
| bool SCR_2DOpticsComponentClass.ShouldHideParentCharacter |
( |
| ) |
|
◆ ShouldHideParentObject()
| bool SCR_2DOpticsComponentClass.ShouldHideParentObject |
( |
| ) |
|
◆ m_bHasIllumination
| bool SCR_2DOpticsComponentClass.m_bHasIllumination |
|
protected |
◆ m_bShouldHideParentCharacter
| bool SCR_2DOpticsComponentClass.m_bShouldHideParentCharacter |
|
protected |
◆ m_bShouldHideParentObject
| bool SCR_2DOpticsComponentClass.m_bShouldHideParentObject |
|
protected |
◆ m_cReticleTextureIllumination
| ref Color SCR_2DOpticsComponentClass.m_cReticleTextureIllumination |
|
protected |
◆ m_eZeroingType
| SCR_EPIPZeroingType SCR_2DOpticsComponentClass.m_eZeroingType |
|
protected |
◆ m_fADSActivationPercentage
| float SCR_2DOpticsComponentClass.m_fADSActivationPercentage |
|
protected |
◆ m_fADSDeactivationPercentage
| float SCR_2DOpticsComponentClass.m_fADSDeactivationPercentage |
|
protected |
◆ m_fAnimationEnterTime
| float SCR_2DOpticsComponentClass.m_fAnimationEnterTime |
|
protected |
◆ m_fAnimationSpeedBlur
| float SCR_2DOpticsComponentClass.m_fAnimationSpeedBlur |
|
protected |
◆ m_fMisalignmentDampingSpeed
| float SCR_2DOpticsComponentClass.m_fMisalignmentDampingSpeed |
|
protected |
◆ m_fMisalignmentScale
| float SCR_2DOpticsComponentClass.m_fMisalignmentScale |
|
protected |
◆ m_fMotionBlurMax
| float SCR_2DOpticsComponentClass.m_fMotionBlurMax |
|
protected |
◆ m_fMotionBlurScale
| float SCR_2DOpticsComponentClass.m_fMotionBlurScale |
|
protected |
◆ m_fMovementDampingSpeed
| float SCR_2DOpticsComponentClass.m_fMovementDampingSpeed |
|
protected |
◆ m_fMovementScale
| float SCR_2DOpticsComponentClass.m_fMovementScale |
|
protected |
◆ m_fReticleOffsetInterpSpeed
| float SCR_2DOpticsComponentClass.m_fReticleOffsetInterpSpeed |
|
protected |
◆ m_fReticleTextureGlowAlpha
| float SCR_2DOpticsComponentClass.m_fReticleTextureGlowAlpha |
|
protected |
◆ m_fRollDampingSpeed
| float SCR_2DOpticsComponentClass.m_fRollDampingSpeed |
|
protected |
◆ m_fRollScale
| float SCR_2DOpticsComponentClass.m_fRollScale |
|
protected |
◆ m_fRotationDampingSpeed
| float SCR_2DOpticsComponentClass.m_fRotationDampingSpeed |
|
protected |
◆ m_fRotationScale
| float SCR_2DOpticsComponentClass.m_fRotationScale |
|
protected |
◆ m_fVignetteMoveSpeed
| float SCR_2DOpticsComponentClass.m_fVignetteMoveSpeed |
|
protected |
◆ m_fVignetteScale
| float SCR_2DOpticsComponentClass.m_fVignetteScale |
|
protected |
◆ m_iAnimationActivationDelay
| int SCR_2DOpticsComponentClass.m_iAnimationActivationDelay |
|
protected |
◆ m_iAnimationDeactivationDelay
| int SCR_2DOpticsComponentClass.m_iAnimationDeactivationDelay |
|
protected |
◆ m_ReticleColor
| ref Color SCR_2DOpticsComponentClass.m_ReticleColor |
|
protected |
◆ m_ReticleOutlineColor
| ref Color SCR_2DOpticsComponentClass.m_ReticleOutlineColor |
|
protected |
◆ m_sFilterTexture
| ResourceName SCR_2DOpticsComponentClass.m_sFilterTexture |
|
protected |
◆ m_sReticleGlowTexture
| ResourceName SCR_2DOpticsComponentClass.m_sReticleGlowTexture |
|
protected |
◆ m_sReticleTexture
| ResourceName SCR_2DOpticsComponentClass.m_sReticleTexture |
|
protected |
◆ m_vCameraAngles
| vector SCR_2DOpticsComponentClass.m_vCameraAngles |
|
protected |
◆ m_vCameraOffset
| vector SCR_2DOpticsComponentClass.m_vCameraOffset |
|
protected |
The documentation for this interface was generated from the following file:
- Game/UI/HUD/SCR_2DOpticsComponent.c