Arma Reforger Script API
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Public Member Functions | Public Attributes | Protected Attributes | List of all members
SCR_AICombatMoveRequestBase Interface Reference
Inheritance diagram for SCR_AICombatMoveRequestBase:
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Public Member Functions

ScriptInvokerBase< SCR_AICombatMoveRequest_OnCompleted > GetOnCompleted (bool createInvoker=true)
 Called on successful completion of request.
 
ScriptInvokerBase< SCR_AICombatMoveRequest_OnFailed > GetOnFailed (bool createInvoker=true)
 Called on failure of request.
 

Public Attributes

SCR_EAICombatMoveRequestType m_eType
 
SCR_EAICombatMoveRequestState m_eState = SCR_EAICombatMoveRequestState.IDLE
 
SCR_EAICombatMoveRequestFailReason m_eFailReason = SCR_EAICombatMoveRequestFailReason.NONE
 
SCR_EAICombatMoveReason m_eReason
 
SCR_EAICombatMoveUnitType m_eUnitType
 
float m_f_UserTimer_s
 
bool m_bAimAtTarget
 
bool m_bAimAtTargetEnd
 

Protected Attributes

ref ScriptInvokerBase< SCR_AICombatMoveRequest_OnCompleted > m_OnCompleted
 
ref ScriptInvokerBase< SCR_AICombatMoveRequest_OnFailed > m_OnFailed
 

Member Function Documentation

◆ GetOnCompleted()

ScriptInvokerBase< SCR_AICombatMoveRequest_OnCompleted > SCR_AICombatMoveRequestBase.GetOnCompleted ( bool  createInvoker = true)

Called on successful completion of request.

◆ GetOnFailed()

ScriptInvokerBase< SCR_AICombatMoveRequest_OnFailed > SCR_AICombatMoveRequestBase.GetOnFailed ( bool  createInvoker = true)

Called on failure of request.

Member Data Documentation

◆ m_bAimAtTarget

bool SCR_AICombatMoveRequestBase.m_bAimAtTarget

◆ m_bAimAtTargetEnd

bool SCR_AICombatMoveRequestBase.m_bAimAtTargetEnd

◆ m_eFailReason

SCR_EAICombatMoveRequestFailReason SCR_AICombatMoveRequestBase.m_eFailReason = SCR_EAICombatMoveRequestFailReason.NONE

◆ m_eReason

SCR_EAICombatMoveReason SCR_AICombatMoveRequestBase.m_eReason

◆ m_eState

SCR_EAICombatMoveRequestState SCR_AICombatMoveRequestBase.m_eState = SCR_EAICombatMoveRequestState.IDLE

◆ m_eType

SCR_EAICombatMoveRequestType SCR_AICombatMoveRequestBase.m_eType

◆ m_eUnitType

SCR_EAICombatMoveUnitType SCR_AICombatMoveRequestBase.m_eUnitType

◆ m_f_UserTimer_s

float SCR_AICombatMoveRequestBase.m_f_UserTimer_s

◆ m_OnCompleted

ref ScriptInvokerBase<SCR_AICombatMoveRequest_OnCompleted> SCR_AICombatMoveRequestBase.m_OnCompleted
protected

◆ m_OnFailed

ref ScriptInvokerBase<SCR_AICombatMoveRequest_OnFailed> SCR_AICombatMoveRequestBase.m_OnFailed
protected

The documentation for this interface was generated from the following file: