◆ EOnTaskSimulate()
override ENodeResult SCR_AICompleteWaypoint.EOnTaskSimulate |
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AIAgent |
owner, |
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float |
dt |
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) |
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◆ GetOnHoverDescription()
override string SCR_AICompleteWaypoint.GetOnHoverDescription |
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protected |
◆ GetVariablesIn()
override TStringArray SCR_AICompleteWaypoint.GetVariablesIn |
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◆ VisibleInPalette()
override bool SCR_AICompleteWaypoint.VisibleInPalette |
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protected |
◆ s_aVarsIn
ref TStringArray SCR_AICompleteWaypoint.s_aVarsIn |
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staticprotected |
The documentation for this interface was generated from the following file:
- Game/AI/ScriptedNodes/Waypoints/SCR_AICompleteWaypoint.c