Arma Reforger Script API
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SCR_AIDangerReaction_WeaponFired Member List

This is the complete list of members for SCR_AIDangerReaction_WeaponFired, including all inherited members.

AUDIBLE_DISTANCE_NORMALSCR_AIDangerReaction_WeaponFiredprotectedstatic
AUDIBLE_DISTANCE_SUPPRESSEDSCR_AIDangerReaction_WeaponFiredprotectedstatic
ENDANGERING_FOR_GROUP_RADIUSSCR_AIDangerReaction_WeaponFiredprotectedstatic
IsFlyby(vector myPos, vector shotPos, vector shotDir, float distance)SCR_AIDangerReaction_WeaponFired
m_eTypeSCR_AIDangerReaction
NotifyGroup(AIGroup group, IEntity shooterEntity, IEntity instigatorEntity, Faction faction, vector posWorld, bool endangering)SCR_AIDangerReaction_WeaponFired
OnGunshotHeard(notnull SCR_AIUtilityComponent utility, float distance, int dangerEventCount, vector pos)SCR_AIDangerReaction_WeaponFired
OnProjectileFlyby(notnull SCR_AIUtilityComponent utility, int dangerEventCount, vector pos)SCR_AIDangerReaction_WeaponFired
PerformReaction(notnull SCR_AIUtilityComponent utility, notnull SCR_AIThreatSystem threatSystem, AIDangerEvent dangerEvent, int dangerEventCount)SCR_AIDangerReaction_WeaponFired
PROJECTILE_FLYBY_DELAY_SSCR_AIDangerReaction_WeaponFiredprotectedstatic
PROJECTILE_FLYBY_RADIUSSCR_AIDangerReaction_WeaponFiredprotectedstatic
PROJECTILE_FLYBY_RADIUS_SQSCR_AIDangerReaction_WeaponFiredprotectedstatic
SOUND_SPEED_MSSCR_AIDangerReaction_WeaponFiredprotectedstatic