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override void | OnInit (AIAgent owner) |
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◆ GetOnHoverDescription()
static override string SCR_AIDayNightTest.GetOnHoverDescription |
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staticprotected |
◆ OnInit()
override void SCR_AIDayNightTest.OnInit |
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AIAgent | owner | ) |
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◆ TestFunction()
override bool SCR_AIDayNightTest.TestFunction |
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AIAgent | owner | ) |
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protected |
◆ m_fSunriseTime
float SCR_AIDayNightTest.m_fSunriseTime |
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protected |
◆ m_fSunsetTime
float SCR_AIDayNightTest.m_fSunsetTime |
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protected |
◆ m_TimeManager
The documentation for this interface was generated from the following file:
- Game/AI/ScriptedNodes/SCR_AIDayNightTest.c