◆ GetNodeMiddleText()
override string SCR_AIDecoCombatAllowance.GetNodeMiddleText |
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◆ GetOnHoverDescription()
override string SCR_AIDecoCombatAllowance.GetOnHoverDescription |
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◆ OnInit()
override void SCR_AIDecoCombatAllowance.OnInit |
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AIAgent |
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◆ TestFunction()
override bool SCR_AIDecoCombatAllowance.TestFunction |
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AIAgent |
owner | ) |
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◆ VisibleInPalette()
override bool SCR_AIDecoCombatAllowance.VisibleInPalette |
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◆ m_CombatComponent
The documentation for this interface was generated from the following file:
- Game/AI/ScriptedNodes/Soldier/SCR_AIDecoCombatAllowance.c