Arma Reforger Script API
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SCR_AIDecoCombatMove_AimingAllowed Interface Reference
Inheritance diagram for SCR_AIDecoCombatMove_AimingAllowed:
DecoratorScripted Decorator Node

Public Member Functions

override bool TestFunction (AIAgent owner)
 
- Public Member Functions inherited from Node
proto external int GetNodeID ()
 
proto external TypeName GetVariableType (bool inputPort, string name)
 
proto bool GetVariableIn (string name, out void val)
 
proto void SetVariableOut (string name, void val)
 
proto void ClearVariable (string name)
 
proto void GetCallstackStr (out string val)
 
proto void GetParentTreeName (out string val)
 

Static Public Member Functions

static override string GetOnHoverDescription ()
 
static override bool VisibleInPalette ()
 

Protected Attributes

SCR_AICombatMoveState m_State
 
SCR_AIUtilityComponent m_Utility
 

Additional Inherited Members

- Protected Member Functions inherited from DecoratorScripted
void OnInit (AIAgent owner)
 
string GetNodeMiddleText ()
 
- Protected Member Functions inherited from Node
TStringArray GetVariablesIn ()
 
TStringArray GetVariablesOut ()
 
- Static Protected Member Functions inherited from Node
static bool CanReturnRunning ()
 
- Static Protected Attributes inherited from Node
static ref TStringArray m_aEmptyVars = {}
 

Member Function Documentation

◆ GetOnHoverDescription()

static override string SCR_AIDecoCombatMove_AimingAllowed.GetOnHoverDescription ( )
static

Implements DecoratorScripted.

◆ TestFunction()

override bool SCR_AIDecoCombatMove_AimingAllowed.TestFunction ( AIAgent owner)

Implements DecoratorScripted.

◆ VisibleInPalette()

static override bool SCR_AIDecoCombatMove_AimingAllowed.VisibleInPalette ( )
static

Implements DecoratorScripted.

Member Data Documentation

◆ m_State

SCR_AICombatMoveState SCR_AIDecoCombatMove_AimingAllowed.m_State
protected

◆ m_Utility

SCR_AIUtilityComponent SCR_AIDecoCombatMove_AimingAllowed.m_Utility
protected

The documentation for this interface was generated from the following file: