◆ GetNodeMiddleText()
| override string SCR_AIDecoHasMagazineCount.GetNodeMiddleText |
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◆ GetOnHoverDescription()
| static override string SCR_AIDecoHasMagazineCount.GetOnHoverDescription |
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◆ GetVariablesOut()
| override TStringArray SCR_AIDecoHasMagazineCount.GetVariablesOut |
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◆ OnInit()
| override void SCR_AIDecoHasMagazineCount.OnInit |
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AIAgent | owner | ) |
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◆ TestFunction()
| override bool SCR_AIDecoHasMagazineCount.TestFunction |
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AIAgent | owner | ) |
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◆ VisibleInPalette()
| static override bool SCR_AIDecoHasMagazineCount.VisibleInPalette |
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◆ m_entity
| IEntity SCR_AIDecoHasMagazineCount.m_entity |
◆ m_iNumberOfMagazines
| int SCR_AIDecoHasMagazineCount.m_iNumberOfMagazines |
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◆ m_inventoryManager
◆ m_TestType
| EVariableTestType SCR_AIDecoHasMagazineCount.m_TestType |
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◆ m_weapon
◆ PORT_MAGAZINE_COUNT
| const string SCR_AIDecoHasMagazineCount.PORT_MAGAZINE_COUNT = "MagazineCountOut" |
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◆ prevAmmo
| int SCR_AIDecoHasMagazineCount.prevAmmo |
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◆ s_aVarsOut
| ref TStringArray SCR_AIDecoHasMagazineCount.s_aVarsOut |
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staticprotected |
Initial value:= {
}
static const string PORT_MAGAZINE_COUNT
Definition SCR_AIDecoHasMagazineCount.c:11
The documentation for this interface was generated from the following file:
- Game/AI/ScriptedNodes/Inventory/SCR_AIDecoHasMagazineCount.c