◆ GetOnHoverDescription()
override string SCR_AIDecoOnWaypointChanged.GetOnHoverDescription |
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◆ GetVariablesOut()
override TStringArray SCR_AIDecoOnWaypointChanged.GetVariablesOut |
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◆ TestFunction()
override bool SCR_AIDecoOnWaypointChanged.TestFunction |
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◆ VisibleInPalette()
override bool SCR_AIDecoOnWaypointChanged.VisibleInPalette |
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◆ PORT_WAYPOINT_OUT
const string SCR_AIDecoOnWaypointChanged.PORT_WAYPOINT_OUT = "OutWaypoint" |
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◆ s_aVarsOut
ref TStringArray SCR_AIDecoOnWaypointChanged.s_aVarsOut |
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Initial value:= {
}
static const string PORT_WAYPOINT_OUT
Definition: SCR_AIDecoOnWaypointChanged.c:3
The documentation for this interface was generated from the following file:
- Game/AI/ScriptedNodes/Groups/SCR_AIDecoOnWaypointChanged.c