Arma Reforger Script API
Loading...
Searching...
No Matches
SCR_AIDecoWeaponUnobstructed Interface Reference
Inheritance diagram for SCR_AIDecoWeaponUnobstructed:
DecoratorScripted Decorator Node

Public Member Functions

override bool TestFunction (AIAgent owner)
 
override void OnInit (AIAgent owner)
 
- Public Member Functions inherited from Node
proto external int GetNodeID ()
 
proto external TypeName GetVariableType (bool inputPort, string name)
 
proto bool GetVariableIn (string name, out void val)
 
proto void SetVariableOut (string name, void val)
 
proto void ClearVariable (string name)
 
proto void GetCallstackStr (out string val)
 
proto void GetParentTreeName (out string val)
 

Static Public Member Functions

static override bool VisibleInPalette ()
 
static override string GetOnHoverDescription ()
 

Protected Attributes

CharacterControllerComponent m_CharacterController
 
CompartmentAccessComponent m_CompartmentAccess
 
bool m_bInitialized
 

Additional Inherited Members

- Protected Member Functions inherited from DecoratorScripted
string GetNodeMiddleText ()
 
- Protected Member Functions inherited from Node
TStringArray GetVariablesIn ()
 
TStringArray GetVariablesOut ()
 
- Static Protected Member Functions inherited from Node
static bool CanReturnRunning ()
 
- Static Protected Attributes inherited from Node
static ref TStringArray m_aEmptyVars = {}
 

Member Function Documentation

◆ GetOnHoverDescription()

static override string SCR_AIDecoWeaponUnobstructed.GetOnHoverDescription ( )
static

Implements DecoratorScripted.

◆ OnInit()

override void SCR_AIDecoWeaponUnobstructed.OnInit ( AIAgent owner)

Implements DecoratorScripted.

◆ TestFunction()

override bool SCR_AIDecoWeaponUnobstructed.TestFunction ( AIAgent owner)

Implements DecoratorScripted.

◆ VisibleInPalette()

static override bool SCR_AIDecoWeaponUnobstructed.VisibleInPalette ( )
static

Implements DecoratorScripted.

Member Data Documentation

◆ m_bInitialized

bool SCR_AIDecoWeaponUnobstructed.m_bInitialized
protected

◆ m_CharacterController

CharacterControllerComponent SCR_AIDecoWeaponUnobstructed.m_CharacterController
protected

◆ m_CompartmentAccess

CompartmentAccessComponent SCR_AIDecoWeaponUnobstructed.m_CompartmentAccess
protected

The documentation for this interface was generated from the following file: