◆ EOnTaskSimulate()
override ENodeResult SCR_AIDrawDebugSphere.EOnTaskSimulate |
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AIAgent |
owner, |
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float |
dt |
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) |
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◆ GetOnHoverDescription()
override string SCR_AIDrawDebugSphere.GetOnHoverDescription |
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protected |
◆ GetVariablesIn()
override TStringArray SCR_AIDrawDebugSphere.GetVariablesIn |
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◆ VisibleInPalette()
override bool SCR_AIDrawDebugSphere.VisibleInPalette |
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◆ PORT_ORIGIN
const string SCR_AIDrawDebugSphere.PORT_ORIGIN = "OriginIn" |
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static |
◆ PORT_RADIUS
const string SCR_AIDrawDebugSphere.PORT_RADIUS = "RadiusIn" |
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static |
◆ s_aVarsIn
ref TStringArray SCR_AIDrawDebugSphere.s_aVarsIn |
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staticprotected |
Initial value:= {
}
static const string PORT_ORIGIN
Definition: SCR_AIDrawDebugSphere.c:3
static const string PORT_RADIUS
Definition: SCR_AIDrawDebugSphere.c:4
◆ sphere
ref Shape SCR_AIDrawDebugSphere.sphere |
The documentation for this interface was generated from the following file:
- Game/AI/ScriptedNodes/Debug/SCR_AIDrawDebugSphere.c