Arma Reforger Script API
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Evaluates an expected weapon at Weapon&Target selector and returns the weapon, magazine and muzzle. More...
Public Member Functions | |
override void | OnInit (AIAgent owner) |
override ENodeResult | EOnTaskSimulate (AIAgent owner, float dt) |
override bool | VisibleInPalette () |
override TStringArray | GetVariablesOut () |
Protected Attributes | |
SCR_AICombatComponent | m_CombatComponent |
Static Protected Attributes | |
static const string | PORT_WEAPON_COMPONENT = "WeaponComponent" |
static const string | PORT_MAGAZINE_COMPONENT = "MagazineComponent" |
static const string | PORT_MUZZLE_ID = "MuzzleId" |
static ref TStringArray | s_aVarsOut |
Evaluates an expected weapon at Weapon&Target selector and returns the weapon, magazine and muzzle.
override ENodeResult SCR_AIEvaluateExpectedWeapon.EOnTaskSimulate | ( | AIAgent | owner, |
float | dt | ||
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override TStringArray SCR_AIEvaluateExpectedWeapon.GetVariablesOut | ( | ) |
override void SCR_AIEvaluateExpectedWeapon.OnInit | ( | AIAgent | owner | ) |
override bool SCR_AIEvaluateExpectedWeapon.VisibleInPalette | ( | ) |
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