Arma Reforger Script API
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Evaluates a weapon useful for suppressive fire at Weapon&Target selector and returns the weapon, magazine and muzzle. More...
Public Member Functions | |
override void | OnInit (AIAgent owner) |
override ENodeResult | EOnTaskSimulate (AIAgent owner, float dt) |
override bool | VisibleInPalette () |
override TStringArray | GetVariablesOut () |
override TStringArray | GetVariablesIn () |
Protected Attributes | |
SCR_AICombatComponent | m_CombatComponent |
Static Protected Attributes | |
static const string | PORT_DISTANCE = "Distance" |
static const string | PORT_WEAPON_COMPONENT = "WeaponComponent" |
static const string | PORT_MAGAZINE_COMPONENT = "MagazineComponent" |
static const string | PORT_MUZZLE_ID = "MuzzleId" |
static ref TStringArray | s_aVarsOut |
static ref TStringArray | s_aVarsIn |
Evaluates a weapon useful for suppressive fire at Weapon&Target selector and returns the weapon, magazine and muzzle.
override ENodeResult SCR_AIEvaluateSuppressionWeapon.EOnTaskSimulate | ( | AIAgent | owner, |
float | dt | ||
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override TStringArray SCR_AIEvaluateSuppressionWeapon.GetVariablesIn | ( | ) |
override TStringArray SCR_AIEvaluateSuppressionWeapon.GetVariablesOut | ( | ) |
override void SCR_AIEvaluateSuppressionWeapon.OnInit | ( | AIAgent | owner | ) |
override bool SCR_AIEvaluateSuppressionWeapon.VisibleInPalette | ( | ) |
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