Arma Reforger Script API
Loading...
Searching...
No Matches
Public Member Functions | Protected Attributes | Static Protected Attributes | List of all members
SCR_AIEvaluateSuppressionWeapon Interface Reference

Evaluates a weapon useful for suppressive fire at Weapon&Target selector and returns the weapon, magazine and muzzle. More...

Inheritance diagram for SCR_AIEvaluateSuppressionWeapon:
[legend]

Public Member Functions

override void OnInit (AIAgent owner)
 
override ENodeResult EOnTaskSimulate (AIAgent owner, float dt)
 
override bool VisibleInPalette ()
 
override TStringArray GetVariablesOut ()
 
override TStringArray GetVariablesIn ()
 

Protected Attributes

SCR_AICombatComponent m_CombatComponent
 

Static Protected Attributes

static const string PORT_DISTANCE = "Distance"
 
static const string PORT_WEAPON_COMPONENT = "WeaponComponent"
 
static const string PORT_MAGAZINE_COMPONENT = "MagazineComponent"
 
static const string PORT_MUZZLE_ID = "MuzzleId"
 
static ref TStringArray s_aVarsOut
 
static ref TStringArray s_aVarsIn
 

Detailed Description

Evaluates a weapon useful for suppressive fire at Weapon&Target selector and returns the weapon, magazine and muzzle.

Member Function Documentation

◆ EOnTaskSimulate()

override ENodeResult SCR_AIEvaluateSuppressionWeapon.EOnTaskSimulate ( AIAgent  owner,
float  dt 
)

◆ GetVariablesIn()

override TStringArray SCR_AIEvaluateSuppressionWeapon.GetVariablesIn ( )

◆ GetVariablesOut()

override TStringArray SCR_AIEvaluateSuppressionWeapon.GetVariablesOut ( )

◆ OnInit()

override void SCR_AIEvaluateSuppressionWeapon.OnInit ( AIAgent  owner)

◆ VisibleInPalette()

override bool SCR_AIEvaluateSuppressionWeapon.VisibleInPalette ( )

Member Data Documentation

◆ m_CombatComponent

SCR_AICombatComponent SCR_AIEvaluateSuppressionWeapon.m_CombatComponent
protected

◆ PORT_DISTANCE

const string SCR_AIEvaluateSuppressionWeapon.PORT_DISTANCE = "Distance"
staticprotected

◆ PORT_MAGAZINE_COMPONENT

const string SCR_AIEvaluateSuppressionWeapon.PORT_MAGAZINE_COMPONENT = "MagazineComponent"
staticprotected

◆ PORT_MUZZLE_ID

const string SCR_AIEvaluateSuppressionWeapon.PORT_MUZZLE_ID = "MuzzleId"
staticprotected

◆ PORT_WEAPON_COMPONENT

const string SCR_AIEvaluateSuppressionWeapon.PORT_WEAPON_COMPONENT = "WeaponComponent"
staticprotected

◆ s_aVarsIn

ref TStringArray SCR_AIEvaluateSuppressionWeapon.s_aVarsIn
staticprotected
Initial value:
= {
}
static const string PORT_DISTANCE
Definition: SCR_AIEvaluateSuppressionWeapon.c:7

◆ s_aVarsOut

ref TStringArray SCR_AIEvaluateSuppressionWeapon.s_aVarsOut
staticprotected
Initial value:
= {
}
static const string PORT_MUZZLE_ID
Definition: SCR_AIEvaluateSuppressionWeapon.c:12
static const string PORT_WEAPON_COMPONENT
Definition: SCR_AIEvaluateSuppressionWeapon.c:10
static const string PORT_MAGAZINE_COMPONENT
Definition: SCR_AIEvaluateSuppressionWeapon.c:11

The documentation for this interface was generated from the following file: