Arma Reforger Script API
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SCR_AIGetAimDistanceCompensation Interface Reference
Inheritance diagram for SCR_AIGetAimDistanceCompensation:

Public Member Functions

override void OnInit (AIAgent owner)
 
override ENodeResult EOnTaskSimulate (AIAgent owner, float dt)
 
override TStringArray GetVariablesOut ()
 
override TStringArray GetVariablesIn ()
 

Static Public Member Functions

static override bool VisibleInPalette ()
 

Static Protected Member Functions

static override string GetOnHoverDescription ()
 

Protected Attributes

SCR_AICombatComponent m_CombatComp
 

Static Protected Attributes

static string TARGET_ENTITY_PORT = "TargetEntity"
 
static string TARGET_POSITION_PORT = "TargetPosition"
 
static string VECTOR_IN_PORT = "VectorIn"
 
static string INITIAL_SPEED_COEFFICIENT = "InitialSpeedCoefficient"
 
static string VECTOR_OUT_PORT = "VectorOut"
 
static ref TStringArray s_aVarsOut = {VECTOR_OUT_PORT}
 
static ref TStringArray s_aVarsIn = {TARGET_ENTITY_PORT, TARGET_POSITION_PORT, VECTOR_IN_PORT, INITIAL_SPEED_COEFFICIENT}
 

Member Function Documentation

◆ EOnTaskSimulate()

override ENodeResult SCR_AIGetAimDistanceCompensation.EOnTaskSimulate ( AIAgent owner,
float dt )

◆ GetOnHoverDescription()

static override string SCR_AIGetAimDistanceCompensation.GetOnHoverDescription ( )
staticprotected

◆ GetVariablesIn()

override TStringArray SCR_AIGetAimDistanceCompensation.GetVariablesIn ( )

◆ GetVariablesOut()

override TStringArray SCR_AIGetAimDistanceCompensation.GetVariablesOut ( )

◆ OnInit()

override void SCR_AIGetAimDistanceCompensation.OnInit ( AIAgent owner)

◆ VisibleInPalette()

static override bool SCR_AIGetAimDistanceCompensation.VisibleInPalette ( )
static

Member Data Documentation

◆ INITIAL_SPEED_COEFFICIENT

string SCR_AIGetAimDistanceCompensation.INITIAL_SPEED_COEFFICIENT = "InitialSpeedCoefficient"
staticprotected

◆ m_CombatComp

SCR_AICombatComponent SCR_AIGetAimDistanceCompensation.m_CombatComp
protected

◆ s_aVarsIn

ref TStringArray SCR_AIGetAimDistanceCompensation.s_aVarsIn = {TARGET_ENTITY_PORT, TARGET_POSITION_PORT, VECTOR_IN_PORT, INITIAL_SPEED_COEFFICIENT}
staticprotected

◆ s_aVarsOut

ref TStringArray SCR_AIGetAimDistanceCompensation.s_aVarsOut = {VECTOR_OUT_PORT}
staticprotected

◆ TARGET_ENTITY_PORT

string SCR_AIGetAimDistanceCompensation.TARGET_ENTITY_PORT = "TargetEntity"
staticprotected

◆ TARGET_POSITION_PORT

string SCR_AIGetAimDistanceCompensation.TARGET_POSITION_PORT = "TargetPosition"
staticprotected

◆ VECTOR_IN_PORT

string SCR_AIGetAimDistanceCompensation.VECTOR_IN_PORT = "VectorIn"
staticprotected

◆ VECTOR_OUT_PORT

string SCR_AIGetAimDistanceCompensation.VECTOR_OUT_PORT = "VectorOut"
staticprotected

The documentation for this interface was generated from the following file: