◆ EOnTaskSimulate()
Scripted nodes are suposed to return SUCCESS, FAIL or RUNNING state.
Implements AITaskScripted.
◆ GetOnHoverDescription()
| static override string SCR_AIGetLookParameters.GetOnHoverDescription |
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◆ GetVariablesOut()
| override TStringArray SCR_AIGetLookParameters.GetVariablesOut |
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◆ OnInit()
| override void SCR_AIGetLookParameters.OnInit |
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AIAgent | owner | ) |
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◆ VisibleInPalette()
| static override bool SCR_AIGetLookParameters.VisibleInPalette |
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◆ m_LookAction
◆ m_ThreatFilter
◆ PORT_CANCEL
| const string SCR_AIGetLookParameters.PORT_CANCEL = "bCancel" |
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◆ PORT_DURATION
| const string SCR_AIGetLookParameters.PORT_DURATION = "vDuration" |
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◆ PORT_LOOK
| const string SCR_AIGetLookParameters.PORT_LOOK = "bLook" |
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◆ PORT_POSITION
| const string SCR_AIGetLookParameters.PORT_POSITION = "vPosition" |
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◆ PORT_RESTART
| const string SCR_AIGetLookParameters.PORT_RESTART = "bRestart" |
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◆ s_aVarsOut
| ref TStringArray SCR_AIGetLookParameters.s_aVarsOut |
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staticprotected |
Initial value:= {
}
static const string PORT_DURATION
Definition SCR_AIGetAnimationScriptParameters.c:5
static const string PORT_POSITION
Definition SCR_AIGetAnimationScriptParameters.c:4
static const string PORT_RESTART
Definition SCR_AIGetLookParameters.c:5
static const string PORT_LOOK
Definition SCR_AIGetLookParameters.c:3
static const string PORT_CANCEL
Definition SCR_AIGetLookParameters.c:4
The documentation for this interface was generated from the following file:
- Game/AI/ScriptedNodes/Behavior/SCR_AIGetLookParameters.c