Arma Reforger Script API
Loading...
Searching...
No Matches
SCR_AIGetMuzzleMagazineWell Interface Reference
Inheritance diagram for SCR_AIGetMuzzleMagazineWell:
AITaskScripted AITask Node

Public Member Functions

override ENodeResult EOnTaskSimulate (AIAgent owner, float dt)
 Scripted nodes are suposed to return SUCCESS, FAIL or RUNNING state.
 
override TStringArray GetVariablesOut ()
 
override TStringArray GetVariablesIn ()
 
- Public Member Functions inherited from AITaskScripted
void OnEnter (AIAgent owner)
 
void OnInit (AIAgent owner)
 
void OnAbort (AIAgent owner, Node nodeCausingAbort)
 
- Public Member Functions inherited from Node
proto external int GetNodeID ()
 
proto external TypeName GetVariableType (bool inputPort, string name)
 
proto bool GetVariableIn (string name, out void val)
 
proto void SetVariableOut (string name, void val)
 
proto void ClearVariable (string name)
 
proto void GetCallstackStr (out string val)
 
proto void GetParentTreeName (out string val)
 

Static Public Member Functions

static override bool VisibleInPalette ()
 
static override string GetOnHoverDescription ()
 

Static Public Attributes

static const string MAGAZINE_WELL_PORT = "MagazineWell"
 
static const string MAGAZINE_WELL_TYPE_PORT = "MagazineWellType"
 

Static Protected Attributes

const static string WEAPON_COMPONENT_PORT = "WeaponComponent"
 
const static string MUZZLE_ID_PORT = "MuzzleId"
 
static ref TStringArray s_aVarsOut = { MAGAZINE_WELL_PORT, MAGAZINE_WELL_TYPE_PORT }
 
static ref TStringArray s_aVarsIn = { WEAPON_COMPONENT_PORT, MUZZLE_ID_PORT }
 
- Static Protected Attributes inherited from Node
static ref TStringArray m_aEmptyVars = {}
 

Additional Inherited Members

- Protected Member Functions inherited from AITaskScripted
string GetNodeMiddleText ()
 
- Static Protected Member Functions inherited from Node
static bool CanReturnRunning ()
 

Member Function Documentation

◆ EOnTaskSimulate()

override ENodeResult SCR_AIGetMuzzleMagazineWell.EOnTaskSimulate ( AIAgent owner,
float dt )

Scripted nodes are suposed to return SUCCESS, FAIL or RUNNING state.

Implements AITaskScripted.

◆ GetOnHoverDescription()

static override string SCR_AIGetMuzzleMagazineWell.GetOnHoverDescription ( )
static

Implements Node.

◆ GetVariablesIn()

override TStringArray SCR_AIGetMuzzleMagazineWell.GetVariablesIn ( )

Implements Node.

◆ GetVariablesOut()

override TStringArray SCR_AIGetMuzzleMagazineWell.GetVariablesOut ( )

Implements Node.

◆ VisibleInPalette()

static override bool SCR_AIGetMuzzleMagazineWell.VisibleInPalette ( )
static

Implements Node.

Member Data Documentation

◆ MAGAZINE_WELL_PORT

const string SCR_AIGetMuzzleMagazineWell.MAGAZINE_WELL_PORT = "MagazineWell"
static

◆ MAGAZINE_WELL_TYPE_PORT

const string SCR_AIGetMuzzleMagazineWell.MAGAZINE_WELL_TYPE_PORT = "MagazineWellType"
static

◆ MUZZLE_ID_PORT

const static string SCR_AIGetMuzzleMagazineWell.MUZZLE_ID_PORT = "MuzzleId"
staticprotected

◆ s_aVarsIn

ref TStringArray SCR_AIGetMuzzleMagazineWell.s_aVarsIn = { WEAPON_COMPONENT_PORT, MUZZLE_ID_PORT }
staticprotected

◆ s_aVarsOut

ref TStringArray SCR_AIGetMuzzleMagazineWell.s_aVarsOut = { MAGAZINE_WELL_PORT, MAGAZINE_WELL_TYPE_PORT }
staticprotected

◆ WEAPON_COMPONENT_PORT

const static string SCR_AIGetMuzzleMagazineWell.WEAPON_COMPONENT_PORT = "WeaponComponent"
staticprotected

The documentation for this interface was generated from the following file: