| _WB_OnKeyChanged(BaseContainer src, string key, BaseContainerList ownerContainers, IEntity parent) | SCR_AIGroup | |
| ActivateAI() | AIAgent | |
| ActivateAllMembers() | AIGroup | |
| AddAgent(AIAgent pAgent) | AIGroup | |
| AddAgentFromControlledEntity(notnull IEntity controlledEntity) | SCR_AIGroup | |
| AddAIEntityToGroup(IEntity entity) | SCR_AIGroup | |
| AddDeniedRequester(int playerID) | SCR_AIGroup | |
| AddOnGadgetsLoadedListener(int playerID, notnull IEntity controlledEntity) | SCR_AIGroup | |
| AddPlayer(int playerID) | SCR_AIGroup | |
| AddRequester(int playerID) | SCR_AIGroup | |
| AddVehiclesStatic(array< string > aVehicleNames) | SCR_AIGroup | |
| AddWaypoint(AIWaypoint w) | AIGroup | |
| AddWaypointAt(AIWaypoint w, int index) | AIGroup | |
| AddWaypointsDynamic(out array< IEntity > entityInstanceList, array< ref SCR_WaypointPrefabLocation > prefabs) | SCR_AIGroup | |
| AddWaypointsStatic(array< string > aWaypointNames) | SCR_AIGroup | |
| AddWaypointToGroup(AIWaypoint waypoint) | SCR_AIGroup | |
| AllocateCompartment(BaseCompartmentSlot compartment) | SCR_AIGroup | |
| AllocateSmartActions(array< AISmartActionComponent > components) | SCR_AIGroup | |
| AllowMaxLOD() | AIAgent | |
| BeginDelayedSpawn() | SCR_AIGroup | |
| BelongedToGroup(int playerID) | SCR_AIGroup | |
| BroadCastSetFaction(int factionIndex) | SCR_AIGroup | protected |
| CheckForLeader(int playerID, bool noLeaderAllowed) | SCR_AIGroup | |
| ClearDangerEvents(int howMany) | AIAgent | |
| ClearDeniedRequester() | SCR_AIGroup | |
| ClearRefs(out array< IEntity > entityList) | SCR_AIGroup | |
| ClearRequesters() | SCR_AIGroup | |
| CompleteAllWaypoints() | SCR_AIGroup | |
| CompleteWaypoint(AIWaypoint w) | AIGroup | |
| CountTowardsAIWorldLimit() | AIAgent | |
| CreateUnitEntities(bool editMode, array< ResourceName > entityResourceNames) | SCR_AIGroup | protected |
| DeactivateAI() | AIAgent | |
| DeactivateAllMembers() | AIGroup | |
| DecreaseDeployedRadioCount() | SCR_AIGroup | |
| DeLocalizeText(out string input) | SCR_AIGroup | static |
| DestroyEntities(out array< IEntity > entityList) | SCR_AIGroup | protected |
| EndDelayedSpawn() | SCR_AIGroup | |
| EOnFrame(IEntity owner, float timeSlice) | SCR_AIGroup | protected |
| EOnInit(IEntity owner) | SCR_AIGroup | |
| Event_OnAgentAdded | SCR_AIGroup | protected |
| Event_OnAgentRemoved | SCR_AIGroup | protected |
| Event_OnAllDelayedEntitySpawned | SCR_AIGroup | protected |
| Event_OnCurrentWaypointChanged | SCR_AIGroup | protected |
| Event_OnEmpty | SCR_AIGroup | protected |
| Event_OnFactionChanged | SCR_AIGroup | protected |
| Event_OnGroupMemberStateChange | SCR_AIGroup | protected |
| Event_OnInit | SCR_AIGroup | protected |
| Event_OnLeaderChanged | SCR_AIGroup | protected |
| Event_OnWaypointAdded | SCR_AIGroup | protected |
| Event_OnWaypointCompleted | SCR_AIGroup | protected |
| Event_OnWaypointRemoved | SCR_AIGroup | protected |
| Event_OnWaypointToRemove | SCR_AIGroup | protected |
| ExtractAIEvents(out notnull array< AIWaypoint > aiEvents) | AIAgent | |
| GetActionManager() | AIAgent | |
| GetAgentCountIncludingMasterAndSlaves() | SCR_AIGroup | |
| GetAgents(notnull out array< AIAgent > outAgents) | AIGroup | |
| GetAgentsCount() | AIGroup | |
| GetAIMembers() | SCR_AIGroup | |
| GetAimingComponent() | AIAgent | |
| GetAllocatedCompartments(out array< BaseCompartmentSlot > allocatedCompartments) | SCR_AIGroup | |
| GetAllocatedSmartActions(out array< AISmartActionComponent > allocatedComponents) | SCR_AIGroup | |
| GetCallsigns(out string company, out string platoon, out string squad, out string character, out string format) | SCR_AIGroup | |
| GetCenterOfMass() | AIGroup | |
| GetCommunicationComponent() | AIAgent | |
| GetControlComponent() | AIAgent | |
| GetControlledEntity() | AIAgent | |
| GetCurrentWaypoint() | AIGroup | |
| GetCustomDescription() | SCR_AIGroup | |
| GetCustomName() | SCR_AIGroup | |
| GetCustomNameWithOriginal() | SCR_AIGroup | |
| GetDangerEvent(int index, out int outCount) | AIAgent | |
| GetDangerEventsCount() | AIAgent | |
| GetDefaultActiveRadioChannel() | SCR_AIGroup | |
| GetDeleteIfNoPlayer() | SCR_AIGroup | |
| GetDeniedRequesters(out array< int > valueArray) | SCR_AIGroup | |
| GetDeployedRadioCount() | SCR_AIGroup | |
| GetDescriptionAuthorID() | SCR_AIGroup | |
| GetFaction() | SCR_AIGroup | |
| GetFactionIndex() | SCR_AIGroup | |
| GetFactionName() | SCR_AIGroup | |
| GetFirstPlayerLeaderID() | SCR_AIGroup | |
| GetFlagIsFromImageSet() | SCR_AIGroup | |
| GetFormationComponent() | AIGroup | |
| GetGroupFlag() | SCR_AIGroup | |
| GetGroupID() | SCR_AIGroup | |
| GetGroupRole() | SCR_AIGroup | |
| GetGroupRoleName() | SCR_AIGroup | |
| GetGroupUtilityComponent() | SCR_AIGroup | |
| GetLeaderAgent() | AIGroup | |
| GetLeaderEntity() | AIGroup | |
| GetLeaderID() | SCR_AIGroup | |
| GetLOD() | AIAgent | |
| GetMaster() | SCR_AIGroup | |
| GetMaxLOD() | AIAgent | static |
| GetMaxMembers() | SCR_AIGroup | |
| GetMovementComponent() | AIAgent | |
| GetNameAuthorID() | SCR_AIGroup | |
| GetNumberOfMembersToSpawn() | SCR_AIGroup | |
| GetOnAgentAdded() | SCR_AIGroup | |
| GetOnAgentRemoved() | SCR_AIGroup | |
| GetOnAllDelayedEntitySpawned() | SCR_AIGroup | |
| GetOnCurrentWaypointChanged() | SCR_AIGroup | |
| GetOnCustomDescriptionChanged() | SCR_AIGroup | static |
| GetOnCustomNameChanged() | SCR_AIGroup | static |
| GetOnEmpty() | SCR_AIGroup | |
| GetOnFactionChanged() | SCR_AIGroup | |
| GetOnFlagSelected() | SCR_AIGroup | static |
| GetOnFrequencyChanged() | SCR_AIGroup | static |
| GetOnGroupRallyPointChanged() | SCR_AIGroup | static |
| GetOnGroupRoleChanged() | SCR_AIGroup | static |
| GetOnInit() | SCR_AIGroup | |
| GetOnJoinPrivateGroupCancel() | SCR_AIGroup | static |
| GetOnJoinPrivateGroupConfirm() | SCR_AIGroup | static |
| GetOnJoinPrivateGroupRequest() | SCR_AIGroup | static |
| GetOnLeaderChanged() | SCR_AIGroup | |
| GetOnMemberStateChange() | SCR_AIGroup | |
| GetOnPlayerAdded() | SCR_AIGroup | static |
| GetOnPlayerLeaderChanged() | SCR_AIGroup | static |
| GetOnPlayerRemoved() | SCR_AIGroup | static |
| GetOnPrivateGroupChanged() | SCR_AIGroup | static |
| GetOnWaypointAdded() | SCR_AIGroup | |
| GetOnWaypointCompleted() | SCR_AIGroup | |
| GetOnWaypointRemoved() | SCR_AIGroup | |
| GetOnWaypointToRemove() | SCR_AIGroup | |
| GetParentGroup() | AIAgent | |
| GetPermanentLOD() | AIAgent | |
| GetPlayerAndAgentCount(bool checkMasterAndSlaves=false) | SCR_AIGroup | |
| GetPlayerCount(bool checkMasterAndSlaves=false) | SCR_AIGroup | |
| GetPlayerIDs() | SCR_AIGroup | |
| GetRadioFrequency() | SCR_AIGroup | |
| GetRallyPointId() | SCR_AIGroup | |
| GetRequesterIDs(out array< int > valueArray) | SCR_AIGroup | |
| GetRequiredRank() | SCR_AIGroup | |
| GetSlave() | SCR_AIGroup | |
| GetSpawnImmediately() | SCR_AIGroup | |
| GetSpawnQueueSize() | SCR_AIGroup | |
| GetTotalAgentCount() | SCR_AIGroup | |
| GetTotalPlayerCount() | SCR_AIGroup | |
| GetWaypoints(out array< AIWaypoint > outWaypoints) | AIGroup | |
| HasRequesterID(int id) | SCR_AIGroup | |
| IgnoreSnapToTerrain(bool ignore) | SCR_AIGroup | static |
| IgnoreSpawning(bool ignore) | SCR_AIGroup | static |
| IncreaseDeployedRadioCount() | SCR_AIGroup | |
| InitFactionKey(string factionKey) | SCR_AIGroup | |
| InvokeSubagentsOnWaypointChanged(AIWaypoint newWaypoint) | SCR_AIGroup | protected |
| IsAIActivated() | AIAgent | |
| IsAIControlledCharacterMember(SCR_ChimeraCharacter character) | SCR_AIGroup | |
| IsCreatedByCommander() | SCR_AIGroup | |
| IsFull() | SCR_AIGroup | |
| IsInitializing() | SCR_AIGroup | |
| IsLoadoutInGroup(SCR_FactionPlayerLoadout loadout) | SCR_AIGroup | |
| IsPlayable() | SCR_AIGroup | |
| IsPlayerInGroup(int playerID) | SCR_AIGroup | |
| IsPlayerLeader(int playerID) | SCR_AIGroup | |
| IsPredefinedGroup() | SCR_AIGroup | |
| IsPrivacyChangeable() | SCR_AIGroup | |
| IsPrivate() | SCR_AIGroup | |
| IsRallyPointForced() | SCR_AIGroup | |
| IsSlave() | SCR_AIGroup | |
| LeaderLifeStateChanged(ECharacterLifeState previousLifeState, ECharacterLifeState newLifeState) | SCR_AIGroup | |
| ListenToMemberDeath(notnull IEntity groupMember) | SCR_AIGroup | |
| m_aAgentIDQueue | SCR_AIGroup | protected |
| m_aAIMembers | SCR_AIGroup | protected |
| m_aAllocatedCompartments | SCR_AIGroup | protected |
| m_aAllocatedComponents | SCR_AIGroup | protected |
| m_aDeniedRequesters | SCR_AIGroup | protected |
| m_aDisconnectedPlayerIDs | SCR_AIGroup | protected |
| m_aPlayerIDs | SCR_AIGroup | protected |
| m_aRequesterIDs | SCR_AIGroup | protected |
| m_aSceneGroupUnitInstances | SCR_AIGroup | protected |
| m_aSceneWaypointInstances | SCR_AIGroup | protected |
| m_aSpawnedWaypoints | SCR_AIGroup | |
| m_aStaticVehicles | SCR_AIGroup | |
| m_aStaticWaypoints | SCR_AIGroup | |
| m_aUnitPrefabSlots | SCR_AIGroup | |
| m_bDeleteIfNoPlayer | SCR_AIGroup | protected |
| m_bDeleteWhenEmpty | SCR_AIGroup | protected |
| m_bForcedRallyPoint | SCR_AIGroup | protected |
| m_bIsCreatedByCommander | SCR_AIGroup | protected |
| m_bIsPredefinedGroup | SCR_AIGroup | protected |
| m_bIsPrivacyChangeable | SCR_AIGroup | protected |
| m_bPlayable | SCR_AIGroup | protected |
| m_bPrivate | SCR_AIGroup | protected |
| m_delayedSpawnList | SCR_AIGroup | protected |
| m_eGroupRole | SCR_AIGroup | protected |
| m_eRequiredRank | SCR_AIGroup | protected |
| m_faction | SCR_AIGroup | |
| m_fMemberSpawnDelay | SCR_AIGroup | protected |
| m_GroupUtilityComponent | SCR_AIGroup | protected |
| m_iDefaultActiveRadioChannel | SCR_AIGroup | protected |
| m_iDeployedRadioCount | SCR_AIGroup | protected |
| m_iDescriptionAuthorID | SCR_AIGroup | protected |
| m_iGroupID | SCR_AIGroup | protected |
| m_iGroupRadioFrequency | SCR_AIGroup | protected |
| m_iLeaderID | SCR_AIGroup | protected |
| m_iMaxMembers | SCR_AIGroup | protected |
| m_iMaxUnitsToSpawn | SCR_AIGroup | protected |
| m_iNameAuthorID | SCR_AIGroup | protected |
| m_iNumOfMembersToSpawn | SCR_AIGroup | protected |
| m_MasterGroup | SCR_AIGroup | protected |
| m_ProfanityCallbackDesc | SCR_AIGroup | protected |
| m_ProfanityCallbackName | SCR_AIGroup | protected |
| m_RallyPointId | SCR_AIGroup | protected |
| m_sCustomDescription | SCR_AIGroup | protected |
| m_sCustomName | SCR_AIGroup | protected |
| m_SlaveGroup | SCR_AIGroup | protected |
| m_UiInfo | SCR_AIGroup | protected |
| NotificateGroupAIChange(IEntity controlledEntity, ENotification notificationType) | SCR_AIGroup | |
| OnAgentAdded(AIAgent child) | SCR_AIGroup | |
| OnAgentRemoved(AIAgent child) | SCR_AIGroup | |
| OnControllableEntitySpawned(IEntity controlledEntity, notnull SCR_GadgetManagerComponent gadgetManager) | SCR_AIGroup | |
| OnCurrentWaypointChanged(AIWaypoint currentWP, AIWaypoint prevWP) | SCR_AIGroup | |
| OnDescFilteredCallback(array< string > resultText) | SCR_AIGroup | |
| OnEmpty() | SCR_AIGroup | |
| OnGroupMemberStateChange() | SCR_AIGroup | |
| OnLeaderChanged(AIAgent currentLeader, AIAgent prevLeader) | SCR_AIGroup | |
| OnLODChanged(int oldLOD, int newLOD) | AIAgent | |
| OnMemberDeath(notnull SCR_CharacterControllerComponent memberController, IEntity killerEntity, Instigator killer) | SCR_AIGroup | |
| OnNameFilteredCallback(array< string > resultText) | SCR_AIGroup | |
| OnPlayerConnected(int playerID) | SCR_AIGroup | |
| OnPlayerDisconnected(int playerID) | SCR_AIGroup | |
| OnSpawnPointFinalizeSpawn(SCR_SpawnRequestComponent requestComponent, SCR_SpawnData data, IEntity entity) | SCR_AIGroup | protected |
| OnWaypointAdded(AIWaypoint wp) | SCR_AIGroup | |
| OnWaypointCompleted(AIWaypoint wp) | SCR_AIGroup | |
| OnWaypointRemoved(AIWaypoint wp, bool isCurrentWaypoint) | SCR_AIGroup | |
| PreventMaxLOD(float preventTime=-1) | AIAgent | |
| QueueAddAgent(int playerID) | SCR_AIGroup | |
| ReleaseCompartment(BaseCompartmentSlot compartment) | SCR_AIGroup | |
| ReleaseCompartments() | SCR_AIGroup | |
| ReleaseSmartAction(AISmartActionComponent component) | SCR_AIGroup | |
| ReleaseSmartActions() | SCR_AIGroup | |
| RemoveAgent(AIAgent pAgent) | AIGroup | |
| RemoveAgentFromControlledEntity(notnull IEntity controlledEntity) | SCR_AIGroup | |
| RemoveAIEntityFromGroup(IEntity entity) | SCR_AIGroup | |
| RemovePlayer(int playerID) | SCR_AIGroup | |
| RemovePlayerAgent(int playerID) | SCR_AIGroup | |
| RemoveRallyPoint() | SCR_AIGroup | |
| RemoveRequester(int playerID) | SCR_AIGroup | |
| RemoveStaticWaypointRefs(array< string > aWaypointNames) | SCR_AIGroup | |
| RemoveWaypoint(AIWaypoint w) | AIGroup | |
| RemoveWaypointAt(int index) | AIGroup | |
| RemoveWaypointFromGroup(AIWaypoint waypoint) | SCR_AIGroup | |
| RPC_DoAddDeniedRequester(int playerID) | SCR_AIGroup | |
| RPC_DoAddPlayer(int playerID) | SCR_AIGroup | |
| RPC_DoAddRequester(int playerID) | SCR_AIGroup | |
| RPC_DoClearDeniedRequester() | SCR_AIGroup | |
| RPC_DoClearRequesterIDs() | SCR_AIGroup | |
| RPC_DoOnGroupMemberStateChange() | SCR_AIGroup | |
| RPC_DoRemovePlayer(int playerID) | SCR_AIGroup | |
| RPC_DoRemoveRequester(int playerID) | SCR_AIGroup | |
| RPC_DoSetCustomDescription(string desc, int authorID) | SCR_AIGroup | |
| RPC_DoSetCustomName(string name, int authorID) | SCR_AIGroup | |
| RPC_DoSetFrequency(int frequency) | SCR_AIGroup | |
| RPC_DoSetGroupFlag(int flagIndex, bool isFromImageset) | SCR_AIGroup | |
| RPC_DoSetMaxGroupMembers(int value) | SCR_AIGroup | |
| RPC_DoSetMaxMembers(int maxMembers) | SCR_AIGroup | |
| RPC_DoSetPrivacyChangeable(bool IsPrivacyChangeable) | SCR_AIGroup | |
| RPC_SetLeaderID(int playerID) | SCR_AIGroup | |
| RPC_SetPrivate(bool isPrivate) | SCR_AIGroup | |
| RpcDo_RemoveRallyPoint() | SCR_AIGroup | |
| RpcDo_SetCreatedByCommander(bool isCreatedByCommander) | SCR_AIGroup | |
| RpcDo_SetGroupRole(SCR_EGroupRole groupRole) | SCR_AIGroup | |
| RpcDo_SetRallyPoint(int callsignId, bool force) | SCR_AIGroup | |
| RpcDo_SetRequiredRank(SCR_ECharacterRank rank) | SCR_AIGroup | |
| RplLoad(ScriptBitReader reader) | SCR_AIGroup | |
| RplSave(ScriptBitWriter writer) | SCR_AIGroup | |
| s_bIgnoreSnapToTerrain | SCR_AIGroup | protectedstatic |
| s_bIgnoreSpawning | SCR_AIGroup | protectedstatic |
| s_OnCustomDescChanged | SCR_AIGroup | protectedstatic |
| s_OnCustomNameChanged | SCR_AIGroup | protectedstatic |
| s_OnFlagSelected | SCR_AIGroup | protectedstatic |
| s_OnFrequencyChanged | SCR_AIGroup | protectedstatic |
| s_OnGroupRallyPointChanged | SCR_AIGroup | protectedstatic |
| s_OnGroupRoleChanged | SCR_AIGroup | protectedstatic |
| s_OnJoinPrivateGroupCancel | SCR_AIGroup | protectedstatic |
| s_OnJoinPrivateGroupConfirm | SCR_AIGroup | protectedstatic |
| s_OnJoinPrivateGroupRequest | SCR_AIGroup | protectedstatic |
| s_OnMaxMembersChanged | SCR_AIGroup | protectedstatic |
| s_OnPlayerAdded | SCR_AIGroup | protectedstatic |
| s_OnPlayerLeaderChanged | SCR_AIGroup | protectedstatic |
| s_OnPlayerRemoved | SCR_AIGroup | protectedstatic |
| s_OnPrivateGroupChanged | SCR_AIGroup | protectedstatic |
| SCR_AIGroup(IEntitySource src, IEntity parent) | SCR_AIGroup | |
| SetCanDeleteIfNoPlayer(bool deleteEmpty) | SCR_AIGroup | |
| SetCreatedByCommander(bool isCreatedByCommander) | SCR_AIGroup | |
| SetCustomDescription(string desc, int authorID) | SCR_AIGroup | |
| SetCustomGroupFlag(ResourceName flag) | SCR_AIGroup | |
| SetCustomName(string name, int authorID) | SCR_AIGroup | |
| SetDefaultActiveRadioChannel(int id) | SCR_AIGroup | |
| SetDeleteWhenEmpty(bool deleteWhenEmpty) | SCR_AIGroup | |
| SetFaction(Faction faction) | SCR_AIGroup | |
| SetFactionDelayed(int factionIndex) | SCR_AIGroup | protected |
| SetFlagIsFromImageSet(bool value) | SCR_AIGroup | |
| SetGroupFlag(int flagIndex, bool isFromImageset) | SCR_AIGroup | |
| SetGroupID(int id) | SCR_AIGroup | |
| SetGroupLeader(int playerID) | SCR_AIGroup | |
| SetGroupRole(SCR_EGroupRole groupRole) | SCR_AIGroup | |
| SetLOD(int newLOD) | AIAgent | |
| SetMaster(SCR_AIGroup group) | SCR_AIGroup | |
| SetMaxGroupMembers(int value) | SCR_AIGroup | |
| SetMaxMembers(int maxMembers) | SCR_AIGroup | |
| SetMaxUnitsToSpawn(int cnt) | SCR_AIGroup | |
| SetMemberSpawnDelay(int memberSpawnDelay) | SCR_AIGroup | |
| SetNewConsciousLeader() | SCR_AIGroup | |
| SetNewLeader(AIAgent newLeader) | AIGroup | |
| SetNumberOfMembersToSpawn(int number) | SCR_AIGroup | |
| SetPermanentLOD(int lod) | AIAgent | |
| SetPredefinedGroup(bool predefined) | SCR_AIGroup | |
| SetPrivacyChangeable(bool IsPrivacyChangeable) | SCR_AIGroup | |
| SetPrivate(bool isPrivate) | SCR_AIGroup | |
| SetRadioFrequency(int frequency) | SCR_AIGroup | |
| SetRallyPoint(notnull SCR_MilitaryBaseComponent base, bool force=false) | SCR_AIGroup | |
| SetRequiredRank(SCR_ECharacterRank rank) | SCR_AIGroup | |
| SetSlave(SCR_AIGroup group) | SCR_AIGroup | |
| SetSpawnImmediately(bool spawnImmediately) | SCR_AIGroup | |
| SetWaypointParams(out AIWaypoint wp, SCR_WaypointPrefabLocation prefabParams) | SCR_AIGroup | |
| SpawnAllImmediately() | SCR_AIGroup | |
| SpawnDelayedGroupMember(int spawnIndex) | SCR_AIGroup | |
| SpawnGroupMember(bool snapToTerrain, int index, ResourceName res, bool editMode, bool isLast) | SCR_AIGroup | protected |
| SpawnUnits() | SCR_AIGroup | |
| ~SCR_AIGroup() | SCR_AIGroup | |