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static int | GetMembers (IEntitySource entitySource, out array< ResourceName > outPrefabs, out array< vector > outOffsets) |
| Get group members and their offsets.
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◆ GetMembers()
static int SCR_AIGroupClass.GetMembers |
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IEntitySource |
entitySource, |
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out array< ResourceName > |
outPrefabs, |
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out array< vector > |
outOffsets |
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) |
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static |
Get group members and their offsets.
- Parameters
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| entitySource | Group's entity source |
[out] | outPrefabs | Array to be fillded with member prefabs |
[out] | outOffsets | Array to be fillded with local offsets |
- Returns
- Number of members
The documentation for this interface was generated from the following file:
- Game/Entities/SCR_AIGroup.c