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| static int  | GetMembers (IEntitySource entitySource, out array< ResourceName > outPrefabs, out array< vector > outOffsets) | 
|   | Get group members and their offsets.  
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|   | 
◆ GetMembers()
  
  
      
        
          | static int SCR_AIGroupClass.GetMembers  | 
          ( | 
          IEntitySource |           entitySource,  | 
         
        
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          out array< ResourceName > |           outPrefabs,  | 
         
        
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          out array< vector > |           outOffsets ) | 
         
       
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static   | 
  
 
Get group members and their offsets. 
- Parameters
 - 
  
     | entitySource | Group's entity source  | 
    | [out] | outPrefabs | Array to be fillded with member prefabs  | 
    | [out] | outOffsets | Array to be fillded with local offsets  | 
  
   
- Returns
 - Number of members 
 
 
 
The documentation for this interface was generated from the following file:
- Game/Entities/SCR_AIGroup.c