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| static int | GetMembers (IEntitySource entitySource, out array< ResourceName > outPrefabs, out array< vector > outOffsets) |
| | Get group members and their offsets.
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| |
◆ GetMembers()
| static int SCR_AIGroupClass.GetMembers |
( |
IEntitySource | entitySource, |
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out array< ResourceName > | outPrefabs, |
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out array< vector > | outOffsets ) |
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static |
Get group members and their offsets.
- Parameters
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| entitySource | Group's entity source |
| [out] | outPrefabs | Array to be fillded with member prefabs |
| [out] | outOffsets | Array to be fillded with local offsets |
- Returns
- Number of members
The documentation for this interface was generated from the following file:
- Game/Entities/SCR_AIGroup.c