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Arma Reforger Script API
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Fireteam for vehicle cargo. More...
Additional Inherited Members | |
Public Member Functions inherited from SCR_AIGroupFireteamVehicleBase | |
| void | SetVehicle (notnull SCR_AIVehicleUsageComponent vehicleComp) |
| SCR_AIVehicleUsageComponent | GetVehicle () |
Public Member Functions inherited from SCR_AIGroupFireteam | |
| void | AddMember (AIAgent agent) |
| void | RemoveMember (AIAgent agent) |
| AIAgent | GetMember (int id) |
| IEntity | GetFirstMemberEntity () |
| void | GetMembers (notnull array< AIAgent > outAgents) |
| void | MoveMembersFrom (notnull SCR_AIGroupFireteam otherFt, int count) |
| Moves 'count' members from other fireteam to this one. | |
| bool | HasMember (AIAgent agent) |
| int | GetMemberCount () |
| void | Internal_OnLockDestroyed () |
| Don't ever try to free a fireteam yourself, use SCR_AIGroupFireteamLock instead. | |
| bool | IsLocked () |
| SCR_AIGroupFireteamLock | TryLock () |
| Tries to lock the fireteam, on success returns the Lock object. | |
Protected Member Functions inherited from SCR_AIGroupFireteam | |
| void | RemoveMember (int id, out AIAgent outAgent) |
Protected Attributes inherited from SCR_AIGroupFireteamVehicleBase | |
| SCR_AIVehicleUsageComponent | m_VehicleUsageComponent |
Protected Attributes inherited from SCR_AIGroupFireteam | |
| ref array< AIAgent > | m_aAgents = {} |
| bool | m_bLocked = false |
Fireteam for vehicle cargo.