Arma Reforger Script API
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SCR_AIGroupFireteamVehicleCargo Interface Reference

Fireteam for vehicle cargo. More...

Inheritance diagram for SCR_AIGroupFireteamVehicleCargo:
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Additional Inherited Members

- Public Member Functions inherited from SCR_AIGroupFireteamVehicleBase
void SetVehicle (notnull SCR_AIVehicleUsageComponent vehicleComp)
 
SCR_AIVehicleUsageComponent GetVehicle ()
 
- Public Member Functions inherited from SCR_AIGroupFireteam
void AddMember (AIAgent agent)
 
void RemoveMember (AIAgent agent)
 
AIAgent GetMember (int id)
 
IEntity GetFirstMemberEntity ()
 
void GetMembers (notnull array< AIAgent > outAgents)
 
void MoveMembersFrom (notnull SCR_AIGroupFireteam otherFt, int count)
 Moves 'count' members from other fireteam to this one.
 
bool HasMember (AIAgent agent)
 
int GetMemberCount ()
 
void Internal_OnLockDestroyed ()
 Don't ever try to free a fireteam yourself, use SCR_AIGroupFireteamLock instead.
 
bool IsLocked ()
 
SCR_AIGroupFireteamLock TryLock ()
 Tries to lock the fireteam, on success returns the Lock object.
 
- Protected Member Functions inherited from SCR_AIGroupFireteam
void RemoveMember (int id, out AIAgent outAgent)
 
- Protected Attributes inherited from SCR_AIGroupFireteamVehicleBase
SCR_AIVehicleUsageComponent m_VehicleUsageComponent
 
- Protected Attributes inherited from SCR_AIGroupFireteam
ref array< AIAgent > m_aAgents = {}
 
bool m_bLocked = false
 

Detailed Description

Fireteam for vehicle cargo.


The documentation for this interface was generated from the following file: