Arma Reforger Script API
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This class is used for keeping track of vehicles assigned to group. More...
Public Member Functions | |
void | SCR_AIGroupVehicle (notnull SCR_AIVehicleUsageComponent vehicleUsageComp) |
IEntity | GetEntity () |
SCR_AIVehicleUsageComponent | GetVehicleUsageComponent () |
bool | HasWeapon () |
bool | CanMove () |
bool | IsStatic () |
bool | DriverIsConscious () |
void | SetSubgroupHandleId (int handleId=-1) |
int | GetSubgroupHandleId () |
Protected Attributes | |
IEntity | m_Vehicle |
SCR_AIVehicleUsageComponent | m_VehicleUsageComp |
TurretCompartmentSlot | m_TurretSlot |
PilotCompartmentSlot | m_DriverSlot |
int | m_iSubgroupHandleId |
This class is used for keeping track of vehicles assigned to group.
void SCR_AIGroupVehicle.SCR_AIGroupVehicle | ( | notnull SCR_AIVehicleUsageComponent | vehicleUsageComp | ) |
bool SCR_AIGroupVehicle.CanMove | ( | ) |
bool SCR_AIGroupVehicle.DriverIsConscious | ( | ) |
IEntity SCR_AIGroupVehicle.GetEntity | ( | ) |
int SCR_AIGroupVehicle.GetSubgroupHandleId | ( | ) |
SCR_AIVehicleUsageComponent SCR_AIGroupVehicle.GetVehicleUsageComponent | ( | ) |
bool SCR_AIGroupVehicle.HasWeapon | ( | ) |
bool SCR_AIGroupVehicle.IsStatic | ( | ) |
void SCR_AIGroupVehicle.SetSubgroupHandleId | ( | int | handleId = -1 | ) |
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