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Public Member Functions | |
| SCR_AISmartActionSentinelComponentClass | GetPrefabData () |
| vector | GetLookPosition () |
| float | GetLookDirectionRange () |
| int | GetDesiredStance () |
| bool | GetUseBinoculars () |
| ELeaningType | GetLeaningType () |
| ELoiteringType | GetLoiterAnimation () |
| bool | GetHolsterWeapon () |
Public Member Functions inherited from SCR_AISmartActionComponent | |
| void | ReserveAction (AIAgent owner) |
| void | ReleaseAction () |
| void | OnDamageStateChanged (EDamageState state) |
| override void | OnActionEnd (IEntity owner) |
| override void | OnActionFailed (IEntity owner) |
| SCR_AIActionUserInvoker | GetOnActionEnd (bool createNew=true) |
| SCR_AIActionUserInvoker | GetOnActionFailed (bool createNew=true) |
| override void | OnDelete (IEntity owner) |
Public Member Functions inherited from AISmartActionComponent | |
| proto external AIAgent | GetUser () |
| proto external bool | IsActionAccessible () |
| proto external void | SetActionAccessible (bool accessible) |
| proto external int | GetTags (out notnull array< string > outTags) |
| proto external vector | GetActionOffset () |
| override void | EOnInit (IEntity owner) |
| void | OnActionBegin (IEntity owner) |
Additional Inherited Members | |
Protected Attributes inherited from SCR_AISmartActionComponent | |
| ref SCR_AIActionUserInvoker | Event_EOnActionEnd |
| ref SCR_AIActionUserInvoker | Event_EOnActionFailed |
| SCR_CharacterDamageManagerComponent | m_pDamageManager |
| int SCR_AISmartActionSentinelComponent.GetDesiredStance | ( | ) |
| bool SCR_AISmartActionSentinelComponent.GetHolsterWeapon | ( | ) |
| ELeaningType SCR_AISmartActionSentinelComponent.GetLeaningType | ( | ) |
| ELoiteringType SCR_AISmartActionSentinelComponent.GetLoiterAnimation | ( | ) |
| float SCR_AISmartActionSentinelComponent.GetLookDirectionRange | ( | ) |
| vector SCR_AISmartActionSentinelComponent.GetLookPosition | ( | ) |
| SCR_AISmartActionSentinelComponentClass SCR_AISmartActionSentinelComponent.GetPrefabData | ( | ) |
| bool SCR_AISmartActionSentinelComponent.GetUseBinoculars | ( | ) |