Arma Reforger Script API
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SCR_AIWaypointArtillerySupport Interface Reference
Inheritance diagram for SCR_AIWaypointArtillerySupport:
SCR_AIWaypoint

Public Member Functions

void SetTargetShotCount (int value, bool invokeEvent=true)
 
void SetActive (bool value, bool invokeEvent=true)
 
void SetAmmoType (SCR_EAIArtilleryAmmoType value, bool invokeEvent=true)
 
int GetTargetShotCount ()
 
bool IsActive ()
 
SCR_EAIArtilleryAmmoType GetAmmoType ()
 
override SCR_AIWaypointState CreateWaypointState (SCR_AIGroupUtilityComponent groupUtilityComp)
 
- Public Member Functions inherited from SCR_AIWaypoint
void SCR_AIWaypoint (IEntitySource src, IEntity parent)
 
float GetPriorityLevel ()
 
void SetPriorityLevel (float priority)
 
bool IsWithinCompletionRadius (vector pos)
 
ScriptInvoker GetOnWaypointPropertiesChanged ()
 
override void OnTransformResetImpl (TransformResetParams params)
 
void AddSetting (notnull SCR_AISettingBase s)
 Adds setting.
 
void GetSettings (notnull array< SCR_AISettingBase > outSettings)
 
void RemoveSetting (notnull SCR_AISettingBase s)
 

Protected Attributes

int m_iTargetShotCount
 
SCR_EAIArtilleryAmmoType m_eAmmoType
 
bool m_bActive
 
- Protected Attributes inherited from SCR_AIWaypoint
ref array< ref SCR_AISettingBasem_aSettings
 
ref ScriptInvoker m_OnWaypointPropertiesChanged
 

Member Function Documentation

◆ CreateWaypointState()

override SCR_AIWaypointState SCR_AIWaypointArtillerySupport.CreateWaypointState ( SCR_AIGroupUtilityComponent groupUtilityComp)

Implements SCR_AIWaypoint.

◆ GetAmmoType()

SCR_EAIArtilleryAmmoType SCR_AIWaypointArtillerySupport.GetAmmoType ( )

◆ GetTargetShotCount()

int SCR_AIWaypointArtillerySupport.GetTargetShotCount ( )

◆ IsActive()

bool SCR_AIWaypointArtillerySupport.IsActive ( )

◆ SetActive()

void SCR_AIWaypointArtillerySupport.SetActive ( bool value,
bool invokeEvent = true )

◆ SetAmmoType()

void SCR_AIWaypointArtillerySupport.SetAmmoType ( SCR_EAIArtilleryAmmoType value,
bool invokeEvent = true )

◆ SetTargetShotCount()

void SCR_AIWaypointArtillerySupport.SetTargetShotCount ( int value,
bool invokeEvent = true )

Member Data Documentation

◆ m_bActive

bool SCR_AIWaypointArtillerySupport.m_bActive
protected

◆ m_eAmmoType

SCR_EAIArtilleryAmmoType SCR_AIWaypointArtillerySupport.m_eAmmoType
protected

◆ m_iTargetShotCount

int SCR_AIWaypointArtillerySupport.m_iTargetShotCount
protected

The documentation for this interface was generated from the following file: