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bool | SetIconTo (ImageWidget imageWidget) |
| Set icon to given image widgets.
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string | GetIconName () |
| Get the icon name if defined.
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proto external string | GetName () |
| Returns the text provided by this UI info.
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proto external void | SetName (string name) |
| Set the name of this UI Info.
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proto external string | GetDescription () |
| Returns the description provided by this UI info.
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proto external void | SetDescription (string description) |
| Set the description of this UI Info.
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proto external ResourceName | GetIconPath () |
| Returns the icon ResourceName provided by this UI info.
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◆ GetIconName()
string SCR_ActionUIInfo.GetIconName |
( |
| ) |
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Get the icon name if defined.
- Returns
- string IconName
◆ SetIconTo()
bool SCR_ActionUIInfo.SetIconTo |
( |
ImageWidget |
imageWidget | ) |
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Set icon to given image widgets.
- Parameters
-
[in] | ImageWidget | Target image widget |
- Returns
- True when the image was set
◆ m_sIconName
string SCR_ActionUIInfo.m_sIconName |
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protected |
◆ m_sInteractionIcon
ResourceName SCR_ActionUIInfo.m_sInteractionIcon |
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protected |
The documentation for this interface was generated from the following file:
- Game/UI/SCR_ActionUIInfo.c