◆ GetEnvironmentType()
      
        
          | int SCR_AmbientInsectsComponent.GetEnvironmentType  | 
          ( | 
           | ) | 
           | 
        
      
 
 
◆ GetRainIntensity()
      
        
          | float SCR_AmbientInsectsComponent.GetRainIntensity  | 
          ( | 
           | ) | 
           | 
        
      
 
 
◆ GetTimeOfDay()
      
        
          | float SCR_AmbientInsectsComponent.GetTimeOfDay  | 
          ( | 
           | ) | 
           | 
        
      
 
 
◆ GetWindSpeed()
      
        
          | float SCR_AmbientInsectsComponent.GetWindSpeed  | 
          ( | 
           | ) | 
           | 
        
      
 
 
◆ OnPostInit()
      
        
          | override void SCR_AmbientInsectsComponent.OnPostInit  | 
          ( | 
          IEntity |           owner | ) | 
           | 
        
      
 
 
◆ RemoveInsectEffect()
◆ Update()
  
  
      
        
          | void SCR_AmbientInsectsComponent.Update  | 
          ( | 
          IEntity |           owner | ) | 
           | 
         
       
   | 
  
protected   | 
  
 
 
◆ m_aAmbientInsectsEffect
◆ m_aLocalAmbientSignalIndex
  
  
      
        
          | ref array<int> SCR_AmbientInsectsComponent.m_aLocalAmbientSignalIndex = {} | 
         
       
   | 
  
protected   | 
  
 
AmbientEntity Signal's manager signals indexes. 
 
 
◆ m_AmbientSoundsComponent
◆ m_fRainIntensity
  
  
      
        
          | float SCR_AmbientInsectsComponent.m_fRainIntensity | 
         
       
   | 
  
protected   | 
  
 
 
◆ m_fTimeOfDay
  
  
      
        
          | float SCR_AmbientInsectsComponent.m_fTimeOfDay | 
         
       
   | 
  
protected   | 
  
 
 
◆ m_fWindSpeed
  
  
      
        
          | float SCR_AmbientInsectsComponent.m_fWindSpeed | 
         
       
   | 
  
protected   | 
  
 
 
◆ m_GlobalSignalsManager
◆ m_iEnvironmentTypeSignalValue
  
  
      
        
          | int SCR_AmbientInsectsComponent.m_iEnvironmentTypeSignalValue | 
         
       
   | 
  
protected   | 
  
 
 
◆ m_iRainIntensitySignalIdx
  
  
      
        
          | int SCR_AmbientInsectsComponent.m_iRainIntensitySignalIdx | 
         
       
   | 
  
protected   | 
  
 
 
◆ m_iSunAngleSignalIdx
  
  
      
        
          | int SCR_AmbientInsectsComponent.m_iSunAngleSignalIdx | 
         
       
   | 
  
protected   | 
  
 
 
◆ m_iUpdateRate
  
  
      
        
          | int SCR_AmbientInsectsComponent.m_iUpdateRate | 
         
       
   | 
  
protected   | 
  
 
 
◆ m_iWindSpeedSignalIdx
  
  
      
        
          | int SCR_AmbientInsectsComponent.m_iWindSpeedSignalIdx | 
         
       
   | 
  
protected   | 
  
 
 
◆ m_LocalSignalsManager
The documentation for this interface was generated from the following file:
- Game/Components/SCR_AmbientInsectsComponent.c