◆ GetCycleWaypointPrefab()
ResourceName SCR_AmbientPatrolSpawnPointComponentClass.GetCycleWaypointPrefab |
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◆ GetDefaultWaypointPrefab()
ResourceName SCR_AmbientPatrolSpawnPointComponentClass.GetDefaultWaypointPrefab |
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◆ m_sCycleWaypointPrefab
ResourceName SCR_AmbientPatrolSpawnPointComponentClass.m_sCycleWaypointPrefab |
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◆ m_sDefaultWaypointPrefab
ResourceName SCR_AmbientPatrolSpawnPointComponentClass.m_sDefaultWaypointPrefab |
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The documentation for this interface was generated from the following file:
- Game/Components/Locations/SCR_AmbientPatrolSpawnPointComponent.c