Arma Reforger Script API
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SCR_AmbientVehicleSpawnPointComponent Member List

This is the complete list of members for SCR_AmbientVehicleSpawnPointComponent, including all inherited members.

DespawnVehicle()SCR_AmbientVehicleSpawnPointComponent
EOnInit(IEntity owner)SCR_AmbientVehicleSpawnPointComponent
GetDespawnTimer()SCR_AmbientVehicleSpawnPointComponent
GetID()SCR_AmbientVehicleSpawnPointComponent
GetIsDepleted()SCR_AmbientVehicleSpawnPointComponent
GetIsFirstSpawnDone()SCR_AmbientVehicleSpawnPointComponent
GetIsSpawnProcessed()SCR_AmbientVehicleSpawnPointComponent
GetRespawnPeriod()SCR_AmbientVehicleSpawnPointComponent
GetRespawnTimestamp()SCR_AmbientVehicleSpawnPointComponent
GetSpawnedVehicle()SCR_AmbientVehicleSpawnPointComponent
m_aExcludedEditableEntityLabelsSCR_AmbientVehicleSpawnPointComponentprotected
m_aIncludedEditableEntityLabelsSCR_AmbientVehicleSpawnPointComponentprotected
m_bDepletedSCR_AmbientVehicleSpawnPointComponentprotected
m_bFirstSpawnDoneSCR_AmbientVehicleSpawnPointComponentprotected
m_bRequireAllIncludedLabelsSCR_AmbientVehicleSpawnPointComponentprotected
m_bSpawnProcessedSCR_AmbientVehicleSpawnPointComponentprotected
m_fDespawnTimerSCR_AmbientVehicleSpawnPointComponentprotected
m_fRespawnTimestampSCR_AmbientVehicleSpawnPointComponentprotected
m_iIDSCR_AmbientVehicleSpawnPointComponentprotected
m_iRespawnPeriodSCR_AmbientVehicleSpawnPointComponentprotected
m_SavedFactionSCR_AmbientVehicleSpawnPointComponentprotected
m_sPrefabSCR_AmbientVehicleSpawnPointComponentprotected
m_VehicleSCR_AmbientVehicleSpawnPointComponentprotected
OnPostInit(IEntity owner)SCR_AmbientVehicleSpawnPointComponent
OnVehicleDestroyed(IEntity vehicle)SCR_AmbientVehicleSpawnPointComponent
SetDespawnTimer(WorldTimestamp time)SCR_AmbientVehicleSpawnPointComponent
SetID(int ID)SCR_AmbientVehicleSpawnPointComponent
SetIsDepleted(bool depleted)SCR_AmbientVehicleSpawnPointComponent
SetRespawnTimestamp(WorldTimestamp timestamp)SCR_AmbientVehicleSpawnPointComponent
SPAWNING_RADIUSSCR_AmbientVehicleSpawnPointComponentprotectedstatic
SpawnVehicle()SCR_AmbientVehicleSpawnPointComponent
Update(SCR_Faction faction)SCR_AmbientVehicleSpawnPointComponentprotected
~SCR_AmbientVehicleSpawnPointComponent()SCR_AmbientVehicleSpawnPointComponent