◆ OnContactStart()
| override void SCR_AntiPersonnelMineCollisionHandlerComponent.OnContactStart |
( |
notnull SCR_ChimeraCharacter | character | ) |
|
Method called when character starts colliding with this entity Method is executed on the client that owns the character as well as on the server.
- Parameters
-
| [in] | character | which got in contact with this entity |
Implements SCR_SpecialCollisionHandlerComponent.
The documentation for this interface was generated from the following file:
- Game/Components/SCR_AntiPersonnelMineCollisionHandlerComponent.c