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SCR_SpecialCollisionHandlerComponent Interface Reference
Inheritance diagram for SCR_SpecialCollisionHandlerComponent:
SCR_AntiPersonnelMineCollisionHandlerComponent

Public Member Functions

float GetContactHeight ()
 
void OnContactStart (notnull SCR_ChimeraCharacter character)
 Method called when character starts colliding with this entity Method is executed on the client that owns the character as well as on the server.
 
void OnContactEnd (notnull SCR_ChimeraCharacter character)
 Method called when character stops colliding with this entity Method is executed on the client that owns the character as well as on the server.
 

Member Function Documentation

◆ GetContactHeight()

float SCR_SpecialCollisionHandlerComponent.GetContactHeight ( )

◆ OnContactEnd()

void SCR_SpecialCollisionHandlerComponent.OnContactEnd ( notnull SCR_ChimeraCharacter character)

Method called when character stops colliding with this entity Method is executed on the client that owns the character as well as on the server.

Parameters
[in]characterwhich got in contact with this entity

◆ OnContactStart()

void SCR_SpecialCollisionHandlerComponent.OnContactStart ( notnull SCR_ChimeraCharacter character)

Method called when character starts colliding with this entity Method is executed on the client that owns the character as well as on the server.

Parameters
[in]characterwhich got in contact with this entity

Implemented in SCR_AntiPersonnelMineCollisionHandlerComponent.


The documentation for this interface was generated from the following file: