|
| float | GetContactHeight () |
| |
| void | OnContactStart (notnull SCR_ChimeraCharacter character) |
| | Method called when character starts colliding with this entity Method is executed on the client that owns the character as well as on the server.
|
| |
| void | OnContactEnd (notnull SCR_ChimeraCharacter character) |
| | Method called when character stops colliding with this entity Method is executed on the client that owns the character as well as on the server.
|
| |
◆ GetContactHeight()
| float SCR_SpecialCollisionHandlerComponent.GetContactHeight |
( |
| ) |
|
◆ OnContactEnd()
Method called when character stops colliding with this entity Method is executed on the client that owns the character as well as on the server.
- Parameters
-
| [in] | character | which got in contact with this entity |
◆ OnContactStart()
Method called when character starts colliding with this entity Method is executed on the client that owns the character as well as on the server.
- Parameters
-
| [in] | character | which got in contact with this entity |
Implemented in SCR_AntiPersonnelMineCollisionHandlerComponent.
The documentation for this interface was generated from the following file:
- Game/Components/SCR_SpecialCollisionHandlerComponent.c