◆ GetModel()
      
        
          | VObject SCR_BaseDestructionPhase.GetModel  | 
          ( | 
           | ) | 
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◆ m_aPhaseDestroySpawnObjects
      
        
          | ref array<ref SCR_BaseSpawnable> SCR_BaseDestructionPhase.m_aPhaseDestroySpawnObjects | 
        
      
 
 
◆ m_PhaseModelCache
  
  
      
        
          | VObject SCR_BaseDestructionPhase.m_PhaseModelCache | 
         
       
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protected   | 
  
 
 
◆ m_ResourceCache
  
  
      
        
          | ref Resource SCR_BaseDestructionPhase.m_ResourceCache | 
         
       
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protected   | 
  
 
 
◆ m_sPhaseModel
      
        
          | ResourceName SCR_BaseDestructionPhase.m_sPhaseModel | 
        
      
 
 
The documentation for this interface was generated from the following file:
- Game/Destruction/SCR_BaseDestructionPhase.c