Arma Reforger Script API
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SCR_BayonetComponent Interface Reference
Inheritance diagram for SCR_BayonetComponent:

Public Member Functions

void AddBloodToBayonet ()
 Adds blood texture to bayonet.
 

Protected Member Functions

void Rpc_AddBloodToBayonet ()
 

Protected Attributes

float m_fBloodStainLevel = 0
 

Static Protected Attributes

const int BLOOD_STEP_SIZE = 10
 Blood visibility steps - cannot be 0.
 
const float MAX_BLOOD_LEVEL = 255.0
 

Member Function Documentation

◆ AddBloodToBayonet()

void SCR_BayonetComponent.AddBloodToBayonet ( )

Adds blood texture to bayonet.

◆ Rpc_AddBloodToBayonet()

void SCR_BayonetComponent.Rpc_AddBloodToBayonet ( )
protected

Member Data Documentation

◆ BLOOD_STEP_SIZE

const int SCR_BayonetComponent.BLOOD_STEP_SIZE = 10
staticprotected

Blood visibility steps - cannot be 0.

◆ m_fBloodStainLevel

float SCR_BayonetComponent.m_fBloodStainLevel = 0
protected

◆ MAX_BLOOD_LEVEL

const float SCR_BayonetComponent.MAX_BLOOD_LEVEL = 255.0
staticprotected

The documentation for this interface was generated from the following file: