Arma Reforger Script API
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SCR_BinocularsComponent Member List

This is the complete list of members for SCR_BinocularsComponent, including all inherited members.

ActivateAction()SCR_GadgetComponent
ActivateGadgetUpdate()SCR_GadgetComponent
CanBeHeld()SCR_GadgetComponent
CanBeRaised()SCR_BinocularsComponent
ConnectToGadgetsSystem()SCR_GadgetComponentprotected
DeactivateGadgetUpdate()SCR_GadgetComponent
DisconnectFromGadgetsSystem()SCR_GadgetComponentprotected
GetAnimVariable()SCR_GadgetComponent
GetCharacterOwner()SCR_GadgetComponent
GetMode()SCR_GadgetComponent
GetType()SCR_BinocularsComponent
GetUseMask()SCR_GadgetComponent
GetWeaponNoFireTime()SCR_GadgetComponent
IsToggledOn()SCR_GadgetComponent
IsUsingADSControls()SCR_BinocularsComponent
IsVisibleEquipped()SCR_BinocularsComponent
IsZoomedView()SCR_BinocularsComponentstatic
m_bActivatedSCR_GadgetComponentprotected
m_bFocusedSCR_GadgetComponent
m_bZoomedSCR_BinocularsComponentprotectedstatic
m_CharacterOwnerSCR_GadgetComponentprotected
m_eAnimVariableSCR_GadgetComponentprotected
m_eUseMaskSCR_GadgetComponentprotected
m_fWeaponNoFireTimeSCR_GadgetComponentprotected
m_iModeSCR_GadgetComponentprotected
m_OpticSCR_BinocularsComponentprotected
m_RootWidgetSCR_BinocularsComponentprotected
m_vEquipmentSlotOffsetSCR_GadgetComponentprotected
ModeClear(EGadgetMode mode)SCR_BinocularsComponent
ModeSwitch(EGadgetMode mode, IEntity charOwner)SCR_BinocularsComponent
OnDelete(IEntity owner)SCR_GadgetComponent
OnModeChanged(EGadgetMode mode, IEntity charOwner)SCR_GadgetComponent
OnParentSlotChanged(InventoryStorageSlot oldSlot, InventoryStorageSlot newSlot)SCR_GadgetComponent
OnPostInit(IEntity owner)SCR_GadgetComponent
OnSlotOccludedStateChanged(bool occluded)SCR_GadgetComponent
OnTicksOnRemoteProxy()ScriptGameComponentprotected
OnToggleActive(bool state)SCR_GadgetComponent
RplLoad(ScriptBitReader reader)SCR_GadgetComponent
RplSave(ScriptBitWriter writer)SCR_GadgetComponent
s_OnBinocToggledSCR_BinocularsComponentprotectedstatic
ToggleActive(bool state, SCR_EUseContext context)SCR_GadgetComponent
ToggleFocused(bool enable)SCR_BinocularsComponent
Update(float timeSlice)SCR_GadgetComponent
UpdateVisibility(EGadgetMode mode)SCR_GadgetComponent
~SCR_BinocularsComponent()SCR_BinocularsComponent