◆ HandlerAttached()
override void SCR_BrowserLinkComponent.HandlerAttached |
( |
Widget |
w | ) |
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◆ HandlerDeattached()
override void SCR_BrowserLinkComponent.HandlerDeattached |
( |
Widget |
w | ) |
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◆ OnClick()
override bool SCR_BrowserLinkComponent.OnClick |
( |
Widget |
w, |
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int |
x, |
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int |
y, |
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int |
button |
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) |
| |
◆ OnCommStatusCheckFinished()
void SCR_BrowserLinkComponent.OnCommStatusCheckFinished |
( |
SCR_ECommStatus |
status, |
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float |
responseTime, |
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float |
lastSuccessTime, |
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float |
lastFailTime |
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) |
| |
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protected |
◆ OpenBrowser()
bool SCR_BrowserLinkComponent.OpenBrowser |
( |
| ) |
|
◆ m_bIsURL
bool SCR_BrowserLinkComponent.m_bIsURL |
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protected |
◆ m_Button
◆ m_sAddress
string SCR_BrowserLinkComponent.m_sAddress |
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protected |
The documentation for this interface was generated from the following file:
- Game/UI/Components/SCR_BrowserLinkComponent.c