Arma Reforger Script API
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SCR_ButtonCloseEditorUIComponent Interface Reference
Inheritance diagram for SCR_ButtonCloseEditorUIComponent:

Public Member Functions

override bool OnClick (Widget w, int x, int y, int button)
 
override void HandlerAttached (Widget w)
 
override void HandlerDeattached (Widget w)
 

Protected Member Functions

int GetButtonIndex ()
 
void Refresh ()
 
void OnPlayerKilled (notnull SCR_InstigatorContextData instigatorContextData)
 
void OnPlayerSpawnedOrDeleted (int playerId, IEntity player)
 

Protected Attributes

string m_sButtonCloseName
 
string m_sButtonPlayerName
 
string m_sButtonRespawnMenuName
 
string m_sButtonRespawnMenuDisabledName
 
string m_sButtonCapture
 
Widget m_ButtonClose
 
Widget m_ButtonPlayer
 
Widget m_ButtonRespawnMenu
 
Widget m_ButtonRespawnMenuDisabled
 
Widget m_wButtonCapture
 

Static Protected Attributes

const int BUTTON_CLOSE = 0
 
const int BUTTON_PLAYER = 1
 
const int BUTTON_RESPAWN_MENU = 2
 
const int BUTTON_RESPAWN_MENU_DISABLED = 3
 

Member Function Documentation

◆ GetButtonIndex()

int SCR_ButtonCloseEditorUIComponent.GetButtonIndex ( )
protected

◆ HandlerAttached()

override void SCR_ButtonCloseEditorUIComponent.HandlerAttached ( Widget w)

◆ HandlerDeattached()

override void SCR_ButtonCloseEditorUIComponent.HandlerDeattached ( Widget w)

◆ OnClick()

override bool SCR_ButtonCloseEditorUIComponent.OnClick ( Widget w,
int x,
int y,
int button )

◆ OnPlayerKilled()

void SCR_ButtonCloseEditorUIComponent.OnPlayerKilled ( notnull SCR_InstigatorContextData instigatorContextData)
protected

◆ OnPlayerSpawnedOrDeleted()

void SCR_ButtonCloseEditorUIComponent.OnPlayerSpawnedOrDeleted ( int playerId,
IEntity player )
protected

◆ Refresh()

void SCR_ButtonCloseEditorUIComponent.Refresh ( )
protected

Member Data Documentation

◆ BUTTON_CLOSE

const int SCR_ButtonCloseEditorUIComponent.BUTTON_CLOSE = 0
staticprotected

◆ BUTTON_PLAYER

const int SCR_ButtonCloseEditorUIComponent.BUTTON_PLAYER = 1
staticprotected

◆ BUTTON_RESPAWN_MENU

const int SCR_ButtonCloseEditorUIComponent.BUTTON_RESPAWN_MENU = 2
staticprotected

◆ BUTTON_RESPAWN_MENU_DISABLED

const int SCR_ButtonCloseEditorUIComponent.BUTTON_RESPAWN_MENU_DISABLED = 3
staticprotected

◆ m_ButtonClose

Widget SCR_ButtonCloseEditorUIComponent.m_ButtonClose
protected

◆ m_ButtonPlayer

Widget SCR_ButtonCloseEditorUIComponent.m_ButtonPlayer
protected

◆ m_ButtonRespawnMenu

Widget SCR_ButtonCloseEditorUIComponent.m_ButtonRespawnMenu
protected

◆ m_ButtonRespawnMenuDisabled

Widget SCR_ButtonCloseEditorUIComponent.m_ButtonRespawnMenuDisabled
protected

◆ m_sButtonCapture

string SCR_ButtonCloseEditorUIComponent.m_sButtonCapture
protected

◆ m_sButtonCloseName

string SCR_ButtonCloseEditorUIComponent.m_sButtonCloseName
protected

◆ m_sButtonPlayerName

string SCR_ButtonCloseEditorUIComponent.m_sButtonPlayerName
protected

◆ m_sButtonRespawnMenuDisabledName

string SCR_ButtonCloseEditorUIComponent.m_sButtonRespawnMenuDisabledName
protected

◆ m_sButtonRespawnMenuName

string SCR_ButtonCloseEditorUIComponent.m_sButtonRespawnMenuName
protected

◆ m_wButtonCapture

Widget SCR_ButtonCloseEditorUIComponent.m_wButtonCapture
protected

The documentation for this interface was generated from the following file: