◆ Apply()
  
  
      
        
          | void SCR_ButtonEffectSize.Apply  | 
          ( | 
          vector |           value,  | 
         
        
           | 
           | 
          bool |           instant ) | 
         
       
   | 
  
protected   | 
  
 
 
◆ OnClicked()
      
        
          | override void SCR_ButtonEffectSize.OnClicked  | 
          ( | 
          bool |           instant | ) | 
           | 
        
      
 
 
◆ OnDisabled()
      
        
          | override void SCR_ButtonEffectSize.OnDisabled  | 
          ( | 
           | ) | 
           | 
        
      
 
 
◆ OnFocusGained()
      
        
          | override void SCR_ButtonEffectSize.OnFocusGained  | 
          ( | 
          bool |           instant | ) | 
           | 
        
      
 
 
◆ OnFocusLost()
      
        
          | override void SCR_ButtonEffectSize.OnFocusLost  | 
          ( | 
          bool |           instant | ) | 
           | 
        
      
 
 
◆ OnStateActivated()
      
        
          | override void SCR_ButtonEffectSize.OnStateActivated  | 
          ( | 
          bool |           instant | ) | 
           | 
        
      
 
 
◆ OnStateActivatedHovered()
      
        
          | override void SCR_ButtonEffectSize.OnStateActivatedHovered  | 
          ( | 
          bool |           instant | ) | 
           | 
        
      
 
 
◆ OnStateDefault()
      
        
          | override void SCR_ButtonEffectSize.OnStateDefault  | 
          ( | 
          bool |           instant | ) | 
           | 
        
      
 
 
◆ OnStateDisabled()
      
        
          | override void SCR_ButtonEffectSize.OnStateDisabled  | 
          ( | 
          bool |           instant | ) | 
           | 
        
      
 
 
◆ OnStateDisabledActivated()
      
        
          | override void SCR_ButtonEffectSize.OnStateDisabledActivated  | 
          ( | 
          bool |           instant | ) | 
           | 
        
      
 
 
◆ OnStateHovered()
      
        
          | override void SCR_ButtonEffectSize.OnStateHovered  | 
          ( | 
          bool |           instant | ) | 
           | 
        
      
 
 
◆ OnToggledOff()
      
        
          | override void SCR_ButtonEffectSize.OnToggledOff  | 
          ( | 
          bool |           instant | ) | 
           | 
        
      
 
 
◆ OnToggledOn()
      
        
          | override void SCR_ButtonEffectSize.OnToggledOn  | 
          ( | 
          bool |           instant | ) | 
           | 
        
      
 
 
◆ m_vActivated
      
        
          | vector SCR_ButtonEffectSize.m_vActivated | 
        
      
 
 
◆ m_vActivatedHovered
      
        
          | vector SCR_ButtonEffectSize.m_vActivatedHovered | 
        
      
 
 
◆ m_vAnimationTime
  
  
      
        
          | float SCR_ButtonEffectSize.m_vAnimationTime | 
         
       
   | 
  
protected   | 
  
 
 
◆ m_vClicked
      
        
          | vector SCR_ButtonEffectSize.m_vClicked | 
        
      
 
 
◆ m_vDefault
      
        
          | vector SCR_ButtonEffectSize.m_vDefault | 
        
      
 
 
◆ m_vDisabled
      
        
          | vector SCR_ButtonEffectSize.m_vDisabled | 
        
      
 
 
◆ m_vDisabledActivated
      
        
          | vector SCR_ButtonEffectSize.m_vDisabledActivated | 
        
      
 
 
◆ m_vFocusGained
      
        
          | vector SCR_ButtonEffectSize.m_vFocusGained | 
        
      
 
 
◆ m_vFocusLost
      
        
          | vector SCR_ButtonEffectSize.m_vFocusLost | 
        
      
 
 
◆ m_vHovered
      
        
          | vector SCR_ButtonEffectSize.m_vHovered | 
        
      
 
 
◆ m_vToggledOff
      
        
          | vector SCR_ButtonEffectSize.m_vToggledOff | 
        
      
 
 
◆ m_vToggledOn
      
        
          | vector SCR_ButtonEffectSize.m_vToggledOn | 
        
      
 
 
The documentation for this interface was generated from the following file:
- Game/UI/Components/ButtonComponents/ModularButton/Effects/SCR_ButtonEffectSize.c