◆ Activate()
void SCR_ButtonLegendComponent.Activate |
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bool | animate = true, |
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bool | playsound = true ) |
◆ Deactivate()
void SCR_ButtonLegendComponent.Deactivate |
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bool | animate = true, |
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bool | playsound = true ) |
◆ GetBorderImageWidget()
ImageWidget SCR_ButtonLegendComponent.GetBorderImageWidget |
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| ) |
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◆ GetButtonId()
int SCR_ButtonLegendComponent.GetButtonId |
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| ) |
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◆ GetChangeSpLeftImageWidget()
ImageWidget SCR_ButtonLegendComponent.GetChangeSpLeftImageWidget |
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◆ GetChangeSpRightImageWidget()
ImageWidget SCR_ButtonLegendComponent.GetChangeSpRightImageWidget |
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◆ GetCoreImageWidget()
ImageWidget SCR_ButtonLegendComponent.GetCoreImageWidget |
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◆ GetLeftAndRightSelectedUI()
bool SCR_ButtonLegendComponent.GetLeftAndRightSelectedUI |
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◆ GetOnClicked()
ScriptInvoker SCR_ButtonLegendComponent.GetOnClicked |
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◆ GetOnMouseEnter()
ScriptInvoker SCR_ButtonLegendComponent.GetOnMouseEnter |
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◆ GetOnMouseLeave()
ScriptInvoker SCR_ButtonLegendComponent.GetOnMouseLeave |
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◆ GetText()
string SCR_ButtonLegendComponent.GetText |
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◆ GetTextWidget()
TextWidget SCR_ButtonLegendComponent.GetTextWidget |
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◆ HandlerAttached()
override void SCR_ButtonLegendComponent.HandlerAttached |
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Widget | w | ) |
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protected |
◆ Hide()
void SCR_ButtonLegendComponent.Hide |
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| ) |
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◆ IsActive()
bool SCR_ButtonLegendComponent.IsActive |
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◆ OnClick()
override bool SCR_ButtonLegendComponent.OnClick |
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Widget | w, |
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int | x, |
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int | y, |
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int | button ) |
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◆ OnFocus()
override bool SCR_ButtonLegendComponent.OnFocus |
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Widget | w, |
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int | x, |
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int | y ) |
◆ OnMouseEnter()
override bool SCR_ButtonLegendComponent.OnMouseEnter |
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Widget | w, |
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int | x, |
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int | y ) |
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◆ OnMouseLeave()
override bool SCR_ButtonLegendComponent.OnMouseLeave |
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Widget | w, |
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Widget | enterW, |
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int | x, |
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int | y ) |
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◆ SetButtonId()
void SCR_ButtonLegendComponent.SetButtonId |
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int | n | ) |
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◆ SetFocus()
void SCR_ButtonLegendComponent.SetFocus |
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| ) |
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◆ SetLeftAndRightUIActivate()
void SCR_ButtonLegendComponent.SetLeftAndRightUIActivate |
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bool | flag | ) |
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◆ SetOnHover()
void SCR_ButtonLegendComponent.SetOnHover |
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bool | OnHover = true | ) |
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◆ SetText()
void SCR_ButtonLegendComponent.SetText |
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string | text | ) |
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◆ Unhide()
void SCR_ButtonLegendComponent.Unhide |
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| ) |
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◆ m_bIsActive
bool SCR_ButtonLegendComponent.m_bIsActive |
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◆ m_bLeftAndRightUI
bool SCR_ButtonLegendComponent.m_bLeftAndRightUI |
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◆ m_ColorActive
ref Color SCR_ButtonLegendComponent.m_ColorActive |
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◆ m_ColorBackgroundActive
ref Color SCR_ButtonLegendComponent.m_ColorBackgroundActive |
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◆ m_ColorBackgroundInactive
ref Color SCR_ButtonLegendComponent.m_ColorBackgroundInactive |
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◆ m_ColorInactive
ref Color SCR_ButtonLegendComponent.m_ColorInactive |
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◆ m_ColorInactiveHovered
ref Color SCR_ButtonLegendComponent.m_ColorInactiveHovered |
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◆ m_ibuttonId
int SCR_ButtonLegendComponent.m_ibuttonId |
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◆ m_OnClicked
ref ScriptInvoker SCR_ButtonLegendComponent.m_OnClicked = new ScriptInvoker() |
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◆ m_OnMouseEnter
ref ScriptInvoker SCR_ButtonLegendComponent.m_OnMouseEnter = new ScriptInvoker() |
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◆ m_OnMouseLeave
ref ScriptInvoker SCR_ButtonLegendComponent.m_OnMouseLeave = new ScriptInvoker() |
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◆ m_PagingArrow
ResourceName SCR_ButtonLegendComponent.m_PagingArrow |
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◆ m_sSpecializationText
◆ m_StringBackgroundImageLegendButton
string SCR_ButtonLegendComponent.m_StringBackgroundImageLegendButton |
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◆ m_StringCoreImageLegendButton
string SCR_ButtonLegendComponent.m_StringCoreImageLegendButton |
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◆ m_StringNotSelectedImageLegendButton
string SCR_ButtonLegendComponent.m_StringNotSelectedImageLegendButton |
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◆ m_StringSelectedImageLegendButton
string SCR_ButtonLegendComponent.m_StringSelectedImageLegendButton |
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◆ m_TextureLegendButton
ResourceName SCR_ButtonLegendComponent.m_TextureLegendButton |
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◆ m_wChangeSpLeft
ImageWidget SCR_ButtonLegendComponent.m_wChangeSpLeft |
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◆ m_wChangeSpLeftLayout
Widget SCR_ButtonLegendComponent.m_wChangeSpLeftLayout |
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◆ m_wChangeSpRight
ImageWidget SCR_ButtonLegendComponent.m_wChangeSpRight |
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◆ m_wChangeSpRightLayout
Widget SCR_ButtonLegendComponent.m_wChangeSpRightLayout |
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◆ m_wSpecializationBackgroundImage
ImageWidget SCR_ButtonLegendComponent.m_wSpecializationBackgroundImage |
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◆ m_wSpecializationBorderImage
ImageWidget SCR_ButtonLegendComponent.m_wSpecializationBorderImage |
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◆ m_wSpecializationCoreImage
ImageWidget SCR_ButtonLegendComponent.m_wSpecializationCoreImage |
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◆ m_wSpecializationText
TextWidget SCR_ButtonLegendComponent.m_wSpecializationText |
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The documentation for this interface was generated from the following file:
- Game/UI/Menu/CareerProfile/SCR_ButtonLegendComponent .c