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static string | ReadableSizeFromBytes (out float value, int decimals=1) |
| Return byte size in 3 digid max format with included size name up to GB.
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static string | GetReadableSize (float value, int decimals=1) |
| Return byte size in 3 digid max format with included size name up to GB: 123 B, 123 kB, 123 MB, 123 GB.
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static string | GetReadableSizeMb (float value) |
| Returns byte size in megabytes, rounded to nearest MB.
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static string | ContentDownloadFormat (float value) |
| Displays KB and MB in 0.0 and GB in 0.000 to better display progress.
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◆ ContentDownloadFormat()
static string SCR_ByteFormat.ContentDownloadFormat |
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float |
value | ) |
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Displays KB and MB in 0.0 and GB in 0.000 to better display progress.
◆ GetReadableSize()
static string SCR_ByteFormat.GetReadableSize |
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float |
value, |
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int |
decimals = 1 |
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) |
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Return byte size in 3 digid max format with included size name up to GB: 123 B, 123 kB, 123 MB, 123 GB.
◆ GetReadableSizeMb()
static string SCR_ByteFormat.GetReadableSizeMb |
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float |
value | ) |
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static |
Returns byte size in megabytes, rounded to nearest MB.
If size is lower than 1 MB, it is rounded to nearest 0.1 MB: 0.6 MB.
◆ ReadableSizeFromBytes()
static string SCR_ByteFormat.ReadableSizeFromBytes |
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out float |
value, |
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int |
decimals = 1 |
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) |
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static |
Return byte size in 3 digid max format with included size name up to GB.
◆ BYTE_UNIT_SIZE
const static float SCR_ByteFormat.BYTE_UNIT_SIZE = 1024.0 |
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◆ FORMAT_B
const static string SCR_ByteFormat.FORMAT_B ="#AR-DataSize_B" |
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◆ FORMAT_GB
const static string SCR_ByteFormat.FORMAT_GB = "#AR-DataSize_GB" |
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◆ FORMAT_KB
const static string SCR_ByteFormat.FORMAT_KB ="#AR-DataSize_kB" |
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◆ FORMAT_MB
const static string SCR_ByteFormat.FORMAT_MB ="#AR-DataSize_MB" |
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The documentation for this interface was generated from the following file:
- Game/Utilities/SCR_ByteFormat.c